@Hale
Hey cool you're in! You're right, if we would just have no preset civs like majaczek suggested. But if we would all start in the Americas, we wouldn't be very isolated although GEM is quite big. The distance between Apache and Aztecs Capital is like 12 tiles? The distance between Tupi and Incans Capitals however, if you consider going around the mountains as long as you have no General with "cross mountain" promotion or tech "Mountaineering" about 35 tiles (20 tiles airline distance?)
So, yes GEM is too big one way but if used intelligently it might actually be too small for some people (Azetc and Apache player need strong nerves and diplomacy play I guess)
@majaczek
Sounds cool! Now we need to vote about the options, have a
step-by-step game setup FAQ how to be able to process the game if they want to join (including the SVN revision version).
We also need to find a way (if we go the America's route I suggested) how to distribute the different starting civs between the participants; we could do it either full random shuffle or only those who like the same civ before starting have to shuffle (example: nobody else than player A wants Iroquious? he gets them; player B and C both want Tupi: player A now throws a coin.
the winner gets to be Tupi the loser must take the civ left. if more civs are left but the secound wishes of the players are also taken or competed by other players secound choices, the same coin flip mechanism could be used again)
Regarding the voting for options, I'd say you compile a list that we use as a ballot paper and copy in here as code like this
Code:
example:
unlimited wonders = [B]yes[/B]
when all players participating have sent their proposals we have a look what the majority wants.