Game Setup and Idea
Hello everyone!
Idea of the thread is to write AAR-stories of multiplayer game, from the point of view of each civilization. AAR:s consist of a more or less fictional part, describing things that happened during the game session for a particular player and civilization, and another spoiler-tagged part, that considers the players view of other civilizations and their players. Therefore, readers of the thread can have a complete picture of things that players are planning to do and what they think about other players, while players try to avoid going totally paranoid about each others intentions.
Game time is on Tuesday, but it may change if needed.
Feel free to ask questions, give tips or just comment about something you find interesting, fun or annoying. I'll update this first post after the game starts, including the game settings etc.
Game settings
Version: BNW, the latest one
Map Type: Continents
Map Size: Small
Speed: Standard
Difficulty: Emperor
Victory conditions: All
Civilizations: 4 Players Random, 16 City States
Spoiler House Rules :
1. War
War starts from a declaration of war in chat-box. Declarations will be given at the end of a turn prior first game turn of war.
All warfare will be done in turn based format, including moving, upgrading, fortifying of all player units. The player declaring the war gets the first turn. During this first players turn, the second player is not allowed to move, upgrade or any other way use units.
The turn is changes to second player after first player is ready. This information is given on chat-box. The following game turns will be played in this format, until the war ends.
2. Diplomacy during a war
Players do not give away their cities to a third party during a war or right after a declaration of peace.
War starts from a declaration of war in chat-box. Declarations will be given at the end of a turn prior first game turn of war.
All warfare will be done in turn based format, including moving, upgrading, fortifying of all player units. The player declaring the war gets the first turn. During this first players turn, the second player is not allowed to move, upgrade or any other way use units.
The turn is changes to second player after first player is ready. This information is given on chat-box. The following game turns will be played in this format, until the war ends.
2. Diplomacy during a war
Players do not give away their cities to a third party during a war or right after a declaration of peace.
Previous games
Something bugs in Spain Completed!
Sacrifice for Gods Sacrificed for bugs