(Sorry if this the wrong place to post this, but I'm actually interested in what people on this board think about the topic.) So, I discovered multiplayer civ. Several open ended questions. I play regularly on Emperer, so at least I know what I'm doing. The settings for these MP games are usually 6/7 civs on a small Pangea, set to quick. You'll have room for 3 or 4 cities. I've played 4 games so far. 1. Get axe rushed by someone who was really close, die quick. Loss 2. Defend myself for the rush well, and it comes, but the ensuing war (bronze age) gets no one anywhere and fall behind, resign. Loss 3. Same. Loss 4. Manage to REX out to 6 cities, turtle up, Finally send in a stack of Trebs + Maces to a neighbor, the whole board conceedes. Win. ............ So...these games really seem played until someone has an advantage in the Treb-ish area. Best advice to get there sooner? My intial thoughts, still really rough - thinking about it... -SE seems better than CE. (forgive the generalization, I know, I know) -Longbows fast are important. I guess I'm primarily interested in tech path. You want Feudalism/Civil Service/Engineering. That's essentially the end game. Also, you can choose leaders. I'm thinking Sitting Bull for protective/philo.