Actually, that's exactly what I did.
Haha !
I understand the sentiment and I think you were on a good track. Build orders are one of the most difficult thing to figure out in this game.
Without going into numbers :
You wanted the fastest settler, and that is a good idea.
It would seem natural that inserting a worker before the settler would delay the city.
Well, it does. But not so much. The worker takes 4 turns to complete with a chop. But then it can also put a chop into the settler and speed it up by 2.5 turns. In the meantime,
the worker remains an active unit. I think many players underappreciate this fact *oops*.
Say we can afford to road with the new worker, perhaps we gain 1 travel turn. Say we settle, we can now improve city 2's faster and now we're even on turns (or even ahead)
^ With this, contrary to common assumptions, we can find that inserting the second worker before settler does, in fact, speed up city 2's development or, at least, the overall Empire development.
^^ On some different maps, perhaps with stronger capitals (production wise - I, too, have died with double gems for lack of production
), the second worker would come later. Here, it is a
combination of low production in the cap, forest spam ( = expendable) and early BW that justifies the 2nd worker. But the key motto should be : improve the tiles.
^^^ I'm not saying that it's always right to go double worker (it would usually require a forest spam) but I am saying that a worker surplus is very seldom detrimental. And this holds true at any stage of the game.
We all know the temptation : "Should I build a library to get gpp or whip another worker ?" The game is filled with those hard decisions
This is your thread. We can look at other points if you want :
- how to develop fish city (more on workers and priorities and synchronization <-- which is much of the management game...
);
- how to defend against a Shaka DoW if you want to provide a WB save (maybe it's doomed, maybe it's possible even in an emergency).
You tell, maybe something else is of interest to you