TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,995
By "rules", do you mean the game mechanics or how the game was intended to be by the game designers?
That's not necessary the same and the latter is not always clear.
Game mechanics. Attempting to determine what the designers had in mind is arbitrary anyway...you don't know unless they tell you so, and if there is a play element they *really* intended, why not force it in the mechanics?
The spotty patching in civ IV makes discerning designer intent more of a divination than following logic. BTS overflow was highly powerful and untouched until 3.19 (years literally), then bugged (I say this only because they said so) in the attempt to curb its power. Spread culture EP missions can win a culture victory...the designers pulled then restored this. Who knows what their intentions were (they re-allowed it but it is very non-user friendly, as is EP in general)...and why are they relevant within the rule system anyway?
Why? To cater to fragile egos? I am communicating a point here. To me, it feels like cheating. That is how I am communicating my feelings on the topic at hand. IF you can relate to something "feeling like cheating" you can relate to my views on this subject and understand my point of view. If you find this insulting it is your ego that is not in check, not mine. I have not slandered anyone in anyway. I have simply stated my view of why I do not like to approach the higher difficulties. I ain't even gonna say that I would win if I did or that a diety victory is not an achievement.
There is also a difference between calling something cheating and merely saying it feels like it. I quote this to specifically point out that it is not *your* arguments I am attacking here. Hopefully that's clear. I have a specific problem with people calling things cheating when they aren't. You have not done so. What you are essentially saying is that "I avoid X because I find it too easy", although realistically it's more clear to others if you say it that way, the way you said it isn't wrong.
I ain't calling anyone a cheater, never did. My statement was it felt like cheating to me... for me... in my single player games. That has nothing to do with anyone here. This thread is about the OP won on immortal and found it unfun due to lack of options in the playstyle required to win. I agreed and added in this little extra thing that has bothered me since 4 came out. It was really nothing more than some expectations of the franchise going unfullfilled but nevertheless existed. I cannot have fun limiting my options for the sake of saying I beat diety or what have you. If you can then by all means have at it.
The lack of options on immortal is perception, not reality. I don't know what else to say. 100's of immortal games have been played, documented, and posted on strategy and tips, and involve everything from double-civ chariot rushes to treb wars to wars that don't start until people are flinging nukes. They also have every single VC represented multiple times over (except for the time victory, but you can't fault immortal or anything else when players strive to win otherwise), even challenging ones like conquest.
So I do have to challenge this point of the OP's----> virtually every strategy will work in the right situation. High difficulties force you to pick strategies that more represent an optimal path (which will vary depending on situation), but even then there is a TON of wiggle room. If you don't believe me, go over to strategy and tips, open up the DR Kossin #17 thread, and read the way obsolete, kossin, and myself played that game out.
The eye opener to me was ABCF using toku to flatten an AI on deity with trebs + maces. Apparently if you're good enough even BTS deity allows a lot of variance.
My goal has always been to see how far I can move up on MY settings which in my mind are the REAL settings. If that statement is offensive to someone then they need to realize that people DO have different perspectives in this world. Especially, concerning recreation. I haven't told anyone "how they have to have fun" playing a game. I have seen others tell others this though.
It's true, people should play however suits them best. But I don't think we ever disagreed on this point in the thread. Just as you haven't called anyone a cheater, I never really intended to call you or what you do out specifically, as I didn't have issue with it.
On a side note, the paper on the heroes/villians game was very interesting. I'd have been on his side, were I ever to stand MMO's and played it. What the community and especially his own clan did to him was a travesty if the paper is truthful. Literally an entire large group of individuals attempted to force someone trying to play a game optimally to change his ways. It reminds me of how people get pissy in gears of war 1/2 when you kill them with the lancer (the game's DEFAULT weapon) rather than the shotgun. I have literally been kicked out of games for using the lancer, and all I have to say is that those who did so were 100% pathetic.