Heathcliff
Tactician
My problem with this game is that it feels like it's made for kids or people who don't play computer games alot and all phases are very simplistic. Just look at creature phase, you can fight or you can become friend. And if you want to become friend, you can dance, sing or charm... Not many things to choose from at all. And the quests are very repetetive. If you want to become a friendly creature, you should become friends with like 30 different tribes before you go to next phase. Very repetetive.
As I see it, they could have done 2 things to change this:
1. They could have made every phase more interresting, by making it more complex and add a story line. Not just make 3 of this race your friend quests. Could be a new story line each time, depending on how you built your creature.
And all phases could be more like that. I guess there reason for it, is that they target kids as their salesgroup and not adults and not want to have alot of texts and features which adults like, but kids get bored with.
2. They could have taken the full stepp out and made it a multiplayer game for each phase, if you could play with your friends, it would be much more fun. Each phase could easily be transferred to multiplayer style. Most gamers today have gotten used to human interaction today and like to gamble against others humans (like in Dota) or with other humans (like in World of Warcraft). If it's going to be a singleplayer game, it has to be some where you feel you can improve your game as you play. Like Civ 4. I started spore on hardest difficulty and it was easy to beat, if you were warmonger and harder if you played peacefully. But those were my first two tries.
To have made this a multiplayer game for real would definatly have been the best. But EA games shows again it's a coorperation only interrested in making money and make it easy to try to sell it to as many as possible, mainly to people who will only play it a couple of times and then put it in the closet.
Not like Blizzard who only makes really highquality games with great replayability.
As I see it, they could have done 2 things to change this:
1. They could have made every phase more interresting, by making it more complex and add a story line. Not just make 3 of this race your friend quests. Could be a new story line each time, depending on how you built your creature.
And all phases could be more like that. I guess there reason for it, is that they target kids as their salesgroup and not adults and not want to have alot of texts and features which adults like, but kids get bored with.
2. They could have taken the full stepp out and made it a multiplayer game for each phase, if you could play with your friends, it would be much more fun. Each phase could easily be transferred to multiplayer style. Most gamers today have gotten used to human interaction today and like to gamble against others humans (like in Dota) or with other humans (like in World of Warcraft). If it's going to be a singleplayer game, it has to be some where you feel you can improve your game as you play. Like Civ 4. I started spore on hardest difficulty and it was easy to beat, if you were warmonger and harder if you played peacefully. But those were my first two tries.
To have made this a multiplayer game for real would definatly have been the best. But EA games shows again it's a coorperation only interrested in making money and make it easy to try to sell it to as many as possible, mainly to people who will only play it a couple of times and then put it in the closet.
Not like Blizzard who only makes really highquality games with great replayability.