Lazy sweeper
Mooooo Cra Chirp Fssss Miaouw is a game of words
Here is in all its glory...
I have included Atlantis.Antarctica but it's very small...
Someone with the knowledge to make it a bigger map, could please save it like 500x100? Or something like that?
I would like to try some Q-Bert pyramidion experimentation with the Y-axis but have no idea how...
maybe just cheating with some ice walls and thats it...
Also I would love cities could be built on top of mountain but either I have no idea how to enable it from the editor, or
if there is a modded editor somewhere is using... tnks.
STandard civs, no strange rules or mods, everything else is C3 conquest Vanilla.
Also I had this idea for a Animals-resources mod, that would basically regenerate and randomize them at some intervals... something like the plague
mechanics, but it would activate a re-roll the resource only for Horses, fishes, Whales, Elephants, Cattle, Deer, (pigs,lamas,goats,crabs, all extra resources that have more than one leg like an Ostrich... that would be considered Pearls so gem-like) Somehow something like the Black Plague (maybe just rename it...) but effectively is a shell Cmd to rerun this randomizer, so it would like leave open the editor on the background, make changes on the fly, and inject back the map, delete the new turn, and hide-load the new re-randomized map, like a import-export loop feedback of sort... Idk if it could work... anyone with more coding ability than me or confidence is very welcomed...
I have included Atlantis.Antarctica but it's very small...
Someone with the knowledge to make it a bigger map, could please save it like 500x100? Or something like that?
I would like to try some Q-Bert pyramidion experimentation with the Y-axis but have no idea how...
maybe just cheating with some ice walls and thats it...
Also I would love cities could be built on top of mountain but either I have no idea how to enable it from the editor, or
if there is a modded editor somewhere is using... tnks.
STandard civs, no strange rules or mods, everything else is C3 conquest Vanilla.
Also I had this idea for a Animals-resources mod, that would basically regenerate and randomize them at some intervals... something like the plague
mechanics, but it would activate a re-roll the resource only for Horses, fishes, Whales, Elephants, Cattle, Deer, (pigs,lamas,goats,crabs, all extra resources that have more than one leg like an Ostrich... that would be considered Pearls so gem-like) Somehow something like the Black Plague (maybe just rename it...) but effectively is a shell Cmd to rerun this randomizer, so it would like leave open the editor on the background, make changes on the fly, and inject back the map, delete the new turn, and hide-load the new re-randomized map, like a import-export loop feedback of sort... Idk if it could work... anyone with more coding ability than me or confidence is very welcomed...
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