C Catalonia Warlord Joined Jan 4, 2012 Messages 118 Jan 12, 2012 #1 How can I do than all created unit have a nem preedit? 1st Division 2nd Division ...
KnelRivendare Warlord Joined Jan 13, 2012 Messages 271 Jan 13, 2012 #2 you can atleast change the units initial name by editing it in assets/gameplay/XML/new text/EN_us/CIV5GameTextInfos_Units for example in these files you edit: </Row> <Row Tag="TXT_KEY_UNIT_CANNON"> <Text>Cannon</Text> </Row> TO </Row> <Row Tag="TXT_KEY_UNIT_CANNON"> <Text>Field Cannon Regiment</Text> </Row> u can do the same with improvements, leaders etc. Edit: to have them counted like 3rd division etc. i dont find a way i just add that by naming the unit ingame after a promotion
you can atleast change the units initial name by editing it in assets/gameplay/XML/new text/EN_us/CIV5GameTextInfos_Units for example in these files you edit: </Row> <Row Tag="TXT_KEY_UNIT_CANNON"> <Text>Cannon</Text> </Row> TO </Row> <Row Tag="TXT_KEY_UNIT_CANNON"> <Text>Field Cannon Regiment</Text> </Row> u can do the same with improvements, leaders etc. Edit: to have them counted like 3rd division etc. i dont find a way i just add that by naming the unit ingame after a promotion
Putmalk Deity Joined Sep 26, 2010 Messages 2,652 Location New York Jan 13, 2012 #3 Copy-paste from a very similar thread. Putmalk said: You can set a unit to have randomly generated names, just like Great People. Use the <Unit_UniqueNames> table. Look at great people for an example. Click to expand...
Copy-paste from a very similar thread. Putmalk said: You can set a unit to have randomly generated names, just like Great People. Use the <Unit_UniqueNames> table. Look at great people for an example. Click to expand...
C Catalonia Warlord Joined Jan 4, 2012 Messages 118 Jan 13, 2012 #4 No, I'm saying than I want to change automaticly all the names to "1st Division, 2nd Division, 3rd Division..."
No, I'm saying than I want to change automaticly all the names to "1st Division, 2nd Division, 3rd Division..."
KnelRivendare Warlord Joined Jan 13, 2012 Messages 271 Jan 13, 2012 #5 oh yeah works fine with the great people example just really much to add for all units in the game