Naming your cities

Depends on mood, if not the normal first thing that comes to mind. Or if ambitious, look up map online and use names that appeal to me.
 
I'll choose a theme for a game:
1. Names of countries
2. World capitals
3. Fruits and vegetables
4. Animals
5. Two-word baseball terms (e.g. Switch Hitter, Hanging Curve, Chin Music)
6. Diseases

My current games uses names of Fish.
 
I'll choose a theme for a game:
1. Names of countries
2. World capitals
3. Fruits and vegetables
4. Animals
5. Two-word baseball terms (e.g. Switch Hitter, Hanging Curve, Chin Music)
6. Diseases

My current games uses names of Fish.

I like this idea. will use it soon
 
Now I've suddenly gotten the idea of using a "theme" of fictitious cities--Mos Eisley, Hobbiton, Emerald City, etc. :D I think I'll do that in my next game.
 
One of the themes I used was fictional star wars planets. Coruscant was my capital.

Considering that Coruscant is an ecumenopolis (a whole world as one big city), it can to all extents and purposes be called a city anyway. :)
 
Considering that Coruscant is an ecumenopolis (a whole world as one big city), it can to all extents and purposes be called a city anyway. :)
True. I didn't run out of cities until I reached something like City 150.
 
I've played a *ahem* few games since my last post. I've also used:

Flowers.
Spanish words and phrases.
Automobile makes and models.
Famous Americans.
Virginia cities and towns.
Brand names.
World regions that are not countries (Patagonia, Baluchistan, Otago).
Cartoon characters.
Florida Gator football players (over 100 from memory -- I'm not proud of it).
Rivers.
Descriptions based on the nearby geography, with extra points for bad puns ("A Capital Idea", "One Horse Town", "Ore 'Ouse", "It's a Jungle Out There", "Harboring a Fugitive", "Gimme Some Sugar").
 
I usually just use the default names to keep the flavor of civilization going... I like the creative ideas though.
 
I occasionally give cities a new name. After all, I know a few names to replace "New Washington".
 
Other then the occasional Panama and Suez for canal cities, not really.

I always name every canal city Panama + geography but I had never thought of using Suez for a change up.

I liked the list of naming methods above. I must try some of those but I get impatient to just build the thing already. :blush:

:mischief:
 
Usely I name cities personally. Wikipedia and lists of cities from LotR, WoT and such are great if I run out of personal creativity. You can check it in my Persia story with all cities, expect Jerusalem, being renamed.
 
In my last vanilla C3C game, I used classes from D&D as names once the normal English names were all used up.

... silly game, that. It was supposed to be an archipelago, but something like 80% of the land was connected in one huge landmass!
 
In my last vanilla C3C game, I used classes from D&D as names once the normal English names were all used up.

... silly game, that. It was supposed to be an archipelago, but something like 80% of the land was connected in one huge landmass!

I am surprised at how often the game gets the land mass wrong. I have given up on ever getting Archy maps - mine just can't seem to grasp the concept. I did use a few *discursive* names on my last try at Islands.
 
Well, I shouldn't complain TOO much. Most of the land is the MegaContinent, but the Ottomans are on a separate island to my South (1). Mayans are on a second island far south, mostly tundra (2). The French are stuck on a tiny island in the northern sea (3), and an Australia-continent was shared by the Inca, the Japanese, and the Mongols (4). Finally, the Spanish are the sole source of Furs on their own southern island, near the Mayans (5).

Five smaller civ-bearing islands isn't too bad :) Still, I was expecting something closer to "each civ owns an island"!
 
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