OK, but, before I begin, I want to say that it's clear you've done allot of work on this implementing Units, Improvements, Leaderheads, Civs, Resources, etc. You're off to a good start & the bugs & errors I'm about to report are in no way meant to disparage your efforts.
Some of these issues have also been reported by others, but I'm repeating them because they haven't been fixed.[\QUOTE]
First, thank you for your review. I really appreciate it. You are correct, many of the items you mentioned have been mentioned before. Because you do not see the changes being made, doesn't mean they aren't being made. The reason for posting the scenario as a beta release is just for this very reason to get a fresh look at the scenario from someone else's eyes and flesh out any error and/or omissions. We haven't posted any updates as yet, because the scenario was only released 8 days ago. Now to address your comments.
[FONT="]1. Greenland has four cities while Ireland has only two.
This was done for player balance.
2. There is a city in Mexico named "Paanama." I don't think such a city actually existed anywhere.
Already fixed
3. San Diego has been placed north of San Fransisco... It should be near the Mexican border.
Thanx we'll fix that.
4. Miami has been placed near the Georgia border. It should be on the southeast tip of Florida.
Miami has been renamed Jacksonville
5. St. Augustine has been placed approximately where Cape Canaveral is. It should be about where you placed Miami.
St. Augustine was an important Spanish possession and map restriction ditate it remains where it is.
6. Vancouver & Seattle are assigned to Spain... The Spanish never controlled territory that far north on the Pacific coast. During this period, Seattle should be British & Vancouver should be Russian or British.
Seattle has been given to the Native Americans and Vancouver is British.
7. St. Louis is missing. It should be included as a French possession. The fact that this city is missing & the Americans can't build Settlers is a major impediment to the American Civ developing as it did historically. During this period, St. Louis was the gateway to the West, the stepping-off point for Lewis & Clark & the most important settlement on the Mississippi next to New Orleans. You have a Lewis & Clark Wonder (that does nothing), but you omitted the city that made the expedition possible. All of the mountain men that trapped & trail-blazed the West during this period stepped-off from St. Louis.
We could put St. Louis in. However your observation is not entirely accurate. "[/FONT]The city, as well as the future state of Missouri, became part of the
Spanish Empire after the French were defeated in the
Seven Years' War. In 1800, the land was secretly transferred back to France, whose leader,
Napoleon Bonaparte, sold it to the United States in 1803". Again if you can show me a way to affect these changes of ownership during game play, I will be more than happy to comply with your request. How about we give it to the Native Americans and let the Americans take it from them.
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8. New Orleans should be a French possession. You've assigned it to the Americans, but it didn't become an American possession until the Louisiana Purchase-several years after the start of this scenario.
Again, you are not entirely accurate. The Spanish controlled [/FONT][FONT="]the city [/FONT][FONT="]under the treaty of Paris in 1763 until 1801 when it was returned to the French and was sold to the US in 1803. Again, if you can give me a method of transferring New Orleans from the Spanish to the French to American ownership in 1803, I will change it. We have reduced it's size, culture and infastructure to compensate.
9. Mecca & Medina are missing. Both should be included as an Ottoman possession. They are the cultural focal points of some of the Civs you included & Arabia is otherwise too empty.
I will look into this.
10. Mexico is a complete disaster. There are five cities placed in Mexico, but only one of them should actually be there. Murcia, Pamplona & Salamanca are not & have never been located in Mexico. As mentioned before, Paanama seems to be complete fantasy. Except for Mexico City, every important city in Mexico is missing. Please explain this.
Already fixed.
11. Central America is also a total disaster in city placement. You've placed York, Santander, Nottingham & Vitoria in Central America. Those cities are not even in the correct hemisphere. Again, this needs explanation.
Already Fixed
12. Santiago in Cuba is incorrectly named "Asturias." I think Asturias was actually in Spain.
Already Fixed
13. The British city of Kingston in Jamaica is incorrectly named "Jaen."
Already Fixed
14. Three French cities are incorrectly placed on islands in the Caribbean: Besancon, Chartres & Avignon. Those cities should all be in France & are not even in the correct hemisphere. Please explain.
Already Fixed
15. Honolulu should not be a British possession.
We know, however, since first european contact was established in 1778 by Capt. Cook, we decided it should go to the British.
16. The French cities of Tours & Orleans are placed in Madagascar. They should be in France.
Already Fixed
17. Sidon has been placed near the Straight of Hormuz. It should be in Syria.
18. Antioch has been placed in Persia. It should be in Syria.
19. Utrecht has been placed in Indonesia. It should be in Holland.
Already Fixed
20. Xinjian has been placed in Malaysia. It should be in China.
Already Fixed
21. Maastricht has been placed in Papua & has been assigned to Spain. It should be in Holland & no city put in the current spot should be Spanish.
Already Fixed
22. Port Moresby is assigned to China. Port Moresby should not be Chinese by any stretch of the imagination.
Port Moseby is British
23. Hastings has been placed in New Guinea. It should be in England. It's literally on the wrong side of the planet. Please explain.
Already Fixed
24. Chicago should probably be omitted. If there was a settlement there in the 1790s, it was tiny & negligible, but there probably wasn't. There are other big problems with Chicago which I'll explain below.
Indeed there was. Infact this is the second settlement. the first settlement had been deserted. Yes it was small but it was there and became a city in 1833. Notice the river in the map. This is why Chicago became so important. "[/FONT]Chicago was founded in 1833, near a
portage between the
Great Lakes and the
Mississippi River watershed
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There's more, but you get the idea. City placement is in such bad shape as to make the scenario unplayable from a historical perspective.
I guess we studied history in different schools.
-Geography.
1. The course of the Rio Grande river is wrong. The boot heel of Texas is missing as a result.
2. The coastline of Louisiana is wrong. It's boot shape is missing.
3. The southern course of the Appalachian mountain chain is wrong. Instead of fading into hills in Georgia, the chain turns sharply west & crashes into the Mississippi river. Looks very odd.
Having lived in Georgia for many years ( my niece attended college in Delonega ) I don't remember it that way and I believe this map bares me out.
Also note this map shows the overland routes throughout the US in 1860. Not much in the way of access west of the Mississippi.
4. I can understand why you made the Mississippi navigable up to where St. Louis should be, but there's some fantasy navigable waterway that runs from where St. Louis should be to meet Lake Superior at Chicago. There has never been a river, canal or creek that runs from the Mississippi up through the middle of Illinois to Lake Superior. It's grossly geographically inaccurate, unhistorical & looks like a huge scar on the landscape.
It makes sense for the Mississippi, Ohio or St Lawrence rivers to be navigable if you so choose. It does not make sense to create fantasy waterways that have never existed throughout history.
[/FONT][FONT="]Again I refer you to the mop above of Chicago. There was access to the Mississippi and the great lakes from Chicago. I know, access to the great lakes was by portage.[/FONT]
[FONT="] -Improvements.
1. The Temple should be removed for the Americans. There were very few, if any at all, temples in the U.S. during this period.
Agreed we will rectify that.
2. The Tavern needs to be removed or fixed immediately as it's a game-breaker. This has been reported before, but it auto-produces a Coastal Battery 30 every Turn. This means that any city that can build it is invincible.
Once again you are only partially correct. The tavern has the international port as a prerequisite which mean each civ can only build one. You are correct tho that it produces a unit every turn. This was an oversight on my part. I forgot to change the number of turns for production after testing it. That was probably because I finished testing it at the end of one of my 32 hour days and said to myself, "OK, I'll reset it tomorrow", then forgot to change it. Sry.
-Wonders.
1. The Iron Works costs zero Shields to build (can be built instantly) & costs zero upkeep. The Pedia says it requires Iron & Coal in the city radius, but I built it in a city with neither Resource. I haven't found Coal anywhere on the map, yet.
AHHHH yes, we had a problem with phantom resources. We had too many strategic resources and had to remove some and change others. One of the team members is in the process of checking all the improvements and wonders, so I am sure he'll fix that but I'll send him a PM to make sure.
2. The Hagia Sophia creates a Temple in every city. Should create a Mosque, not a Temple.
We'll change that, thx
3. "Herods Temple" is misspelled & shouldn't be in this scenario at all. It was built & destroyed 1700 years before the period of this scenario.
Yeah, so I guess we should take out all the wonders that don't apply to the specified period of the scenarios, like hanging gardens? Magellan's Voyage? Zues? etc etc etc.?
4. "LouisianaPurchase" is misspelled, costs 100 Shields to build & does nothing.
Really? You better look again.
5. Silimiye Mosque creates a Church in every city which makes absolutely no sense whatsoever... Furthermore, the Pedia says it was built 200 years before the start of this scenario, yet I watched the Persians build it. If you want to include it, it needs to be preplaced & to needs to do something that makes sense.
6. "concorde" is misspelled. It's a very powerful happiness-producing Wonder, but we know nothing about what it is at all.
Wrong again
http://upload.wikimedia.org/wikipedia/commons/4/41/Place_de_la_concorde.jpg
[/FONT]The Place de la Concorde seen from the Pont de la Concorde; in front, the Obelisk, behind, the Rue Royale and the Church of the Madeleine; on the left, the Hôtel de Crillon.
[FONT="] 7. Lewis & Clark probably costs too much to build (400 Shields) & produces too much Culture (5 per Turn). The city it should be built in, St. Louis, is missing & unbuildable.
-Civs.
1. The Spanish capitol is at Santiago, Chile. It should be somewhere in Spain.
Already fixed
2. Persia is waaaay over-powered. By the end of 1801 in my playtest, they have conquered India, the Ottomans & Austria & they have taken one Russian city & most of Italy. They need to be nerfed.
We'll take another look.
3. It's interesting the way you did the Native Americans. They took Edmonton & Thunder Bay from Britain, but I (America) took the rest of their cities. Their mounted units are threatening, as they should be, but they also build a foot archer that's useless. I have more suggestions for them, but it's more important that the game-breaking issues be fixed 1st so I won't go into it now.
4. Prussia eliminated Poland in 1801.
As they should have, but I am surprised that it wasn't the russians.
5. Russia conquered about half of Iberia in 1800 including all of Portugal. They seem to be the only power that can stand up to Persia, but they have lost one city to them so far.
6. The Barbary Pirates need allot of tweaking. They start with several ships in the Caribbean which is unhistorical. They must have an amphibious unit, too, because they captured Montego Bay at the beginning. They keep sending ships up into the Mississippi river for no apparent reason. Historically, I don't think they ever threatened the Gulf or the Caribbean as they do in this scenario. The Med should be their operating area...
The Barbary pirates Include the Those pirate that Inhabited the Med, Carib, East Africa and the South china seas.
7. I've playtested America into 1802 & there isn't any reason to play that Civ beyond that at this point int the scenario's development.
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As I write this post, one of the members of our team is working on the civilopedia correcting errors and adding additional info.