Strategist83
King
- Joined
- Dec 30, 2005
- Messages
- 625
It has become a very popular build for the science advantage it gives - although of course in a real game against opponents smarter than the current excuse for an AI (such as online), the instant College build is suicidal.
What is less discussed is how incredibly cheesy this build is as a concept. 'National College' implies that there is a *nation* in the first place. A 5,000 inhabitant primitive town in the BC's does not constitute a nation. Just like how a such primitive upstart society does not yet have an idea of 'who they are as a nation', ie. the national/heroic epics. Notice what the Heroic Epic icon actually shows? It's the US marines on Iwo Jima planting the flag - meaning the icon belongs in the Industrial Era, when the US has become an actual nation.
The real problem with the College, then - as with all the other national wonders - is how it becomes almost impossible to get them built in a game that is competitive on any sort of level: You're required to basically chop your own one leg off by seriously hindering expansion for a huge number of rounds while you are constructing required buildings in every single city. Then, and only then, are you allowed to construct the very expensive national wonder which, due to how quickly the wonder cost increases with each additional city, can begin to rival world wonders for cost. The Heroic Epic seems especially problematic: Having to pay upkeep for a Barracks in every single city when many of these cities will likely never produce a unit is particularly bad.
They need to revamp the national wonder system. I suppose not much is to be done to stop the silly one-city National College joke build (which, after all, is not problematic in itself but simply due to the AI's incompetence) but at least they should allow players with an actual 'nation' to construct the wonders at a more moderate cost. It might make sense to ease up on the 'X in EVERY city' requirement and simply allow players to construct the national wonder once player has, say, five of the required building or the building in every city - whichever is smaller. Granted, the rules shouldn't necessarily be loosened so much that every nation will have every national wonder regardless of specialization, but the current rules are too restrictive, with the National College being apparently the only national wonder players ever build, and that only as a cheesy one-city science slingshot exploit.
What is less discussed is how incredibly cheesy this build is as a concept. 'National College' implies that there is a *nation* in the first place. A 5,000 inhabitant primitive town in the BC's does not constitute a nation. Just like how a such primitive upstart society does not yet have an idea of 'who they are as a nation', ie. the national/heroic epics. Notice what the Heroic Epic icon actually shows? It's the US marines on Iwo Jima planting the flag - meaning the icon belongs in the Industrial Era, when the US has become an actual nation.
The real problem with the College, then - as with all the other national wonders - is how it becomes almost impossible to get them built in a game that is competitive on any sort of level: You're required to basically chop your own one leg off by seriously hindering expansion for a huge number of rounds while you are constructing required buildings in every single city. Then, and only then, are you allowed to construct the very expensive national wonder which, due to how quickly the wonder cost increases with each additional city, can begin to rival world wonders for cost. The Heroic Epic seems especially problematic: Having to pay upkeep for a Barracks in every single city when many of these cities will likely never produce a unit is particularly bad.
They need to revamp the national wonder system. I suppose not much is to be done to stop the silly one-city National College joke build (which, after all, is not problematic in itself but simply due to the AI's incompetence) but at least they should allow players with an actual 'nation' to construct the wonders at a more moderate cost. It might make sense to ease up on the 'X in EVERY city' requirement and simply allow players to construct the national wonder once player has, say, five of the required building or the building in every city - whichever is smaller. Granted, the rules shouldn't necessarily be loosened so much that every nation will have every national wonder regardless of specialization, but the current rules are too restrictive, with the National College being apparently the only national wonder players ever build, and that only as a cheesy one-city science slingshot exploit.