1.) Do you feel the requirementchange on the NWs was a good idea?
I have been looking around but have not found a changelog or a description of the new requirement. I understand it is based on population but could you point me to the details ?
1.) Do you feel the requirementchange on the NWs was a good idea?
I have been looking around but have not found a changelog or a description of the new requirement. I understand it is based on population but could you point me to the details ?
Library* but yes somewhat weird. But you could do that in vanilla aswell as long as you only had one city.[*]Isn't it a bit strange to be able to build a national college with only 1 public school?
Yeah, that last point is about what I suggested, the middlepoint I'm not sure about maybe. People seem to like the new system, and building buildings is kinda it's own reward. But it sure have cheapened the NWs in general, especially those requiring weird buildings that you normally wouldn't build. I'm looking at you heroic epic and National Intelligence Agency!Proposition:
- Having the base building in the city, obviously
- Having the base building in X% of cities (something between 20% and 50%)
- Having a minimum population N in the civilization OR N/M in the city (M=2 ? 3 ?)
Easier solution is just to reduce the pop amounts by a % for OCC in the Dll. Problem solved.
G
Nat College - nerfed down, maybe something like +4, 25%.
Could do 3 flat science 25% science and a scientist.
I am a big fan of this change for a few reasons:
1) The national college is just too strong of a building for its place in the tech tree.
2) I think it messes with the happiness system, as it provides some massive bumps to science between capitals and non capitals.
3) This frees up some science we can put back into the system in other fun ways.
I thought you said everyone was fine earlier on?
Easier solution is just to reduce the pop amounts by a % for OCC in the Dll. Problem solved.
G