@AEP: I'm glad you enjoyed my piece on Marines.

Some general thoughts:
Regarding England: The Man-O-War lends itself to naval dominance in that period from Magnetism to Combustion. A late middle/early industrial era naval strategy for the English should probably look
very different from any post-combustion naval strategy. Re: Man-o-War v. Ironclads... note that in C3C Ironclads are a separate, optional tech (and IIRC there's a movement differential there..)
I like your general idea that navies are 'stepping stones'. I think you have correctly concluded that ground combat is generally more important in this game than naval warfare.
I think your ideas for using airlift following an amphibious assault are on-point, and make for a sound variation on the tactics I described.

Those tactics in the
Marines article are written in a general way so that they can be applied in
![Civ3 Icon [civ3] [civ3]](/images/smilies/civ3.gif)
or
![Civ3 Conquests [c3c] [c3c]](/images/smilies/c3c.gif)
games. In a C3C game you could use a worker to build an airfield outside a city you just captured, and reduce the size of the navy you'd need for following up "D-Day". You'd only need enough of a navy for the initial assault...and you wouldn't need to cash-rush an airport. @Prince David - writing as I'm reading the thread, and just noted you caught that.
I'm curious about your use of Battleships as escorts. I tend to build few Battleships, preferring a larger number of Destroyers and (in C3C) Cruisers. I just
love the speed of Destroyers in C3C... on occasion I've been known to forego invading another continent (pusuing spaceship or diplomatic win). In those games I will build a fair number of Destroyers, and with them I can see any coming invasion, and generally own the seas.
@sir schwick: Subs are a love-hate thing with me, and since C3C destroyers can detect subs I rarely build many of them... though Planetfall shared a "wolfpack" tactic with me once that looked really good for picking off an enemy carrier that was harrassing him in a game he was playing. jkp1187 makes a valid point about the risks of submarine nets. "Accidental wars" have been known to happen in C3C games.
AEP said:
Anyway, just to change the subject for a sec... Now this thread has been running for a while and quite a lot interesting comments have been made about the use of navies, I don't know if there's much more to cover on this subject. So how about compiling some of this into a possible article for the war academy - or is that just wishful thinking?
Another @AEP: On getting something in the War Academy, here's my experience: Write something, and have some good players (hopefully good players who also write well) review it privately. Then you re-write it, revise it, re-write it, and post it in the Strategy Articles forum (where a bunch of people who think you wrote it over a cup of coffee will promptly rip you). If your article survives the 'ripping' and if it's original, fundamentally sound, potentially helpful, and well written, there's a chance that it'll get picked up in the War Academy. Any weaknesses in those areas and the chances of it getting picked up in the
way go down. Both my
Marine and
Paratrooper articles are admittedly weak on
that last count the "potentially helpful" issue, as many games are decided before those units come into play...
Personally, I'd like to see a good article on naval tactics in the War Academy, but I'm not sure how many others would share that sentiment. There are a couple of things that make it a bit hard:
- As others have pointed out in this thread and elsewhere, naval warfare is normally of secondary importance to ground warfare in this game.
- Many of the best players win (or at least decide) their games before the Age of Sail", let alone Combustion. See the GOTM spoiler threads...
- There are big differences between the way naval units perform between
and
.
I'd have to dig way, way down in the forums to find the discussion of naval tactics that included Planetfall, myself, and others. I outlined a "Cavalry screening with destroyers" tactic in that thread, and Planetfall's "Submarine Wolfpack" tactic is in that thread. (Note: surfed for it, it's gone now. That's a shame, there was some good discussion there...)
Keep an eye out for Planetfall if you enjoy discussing naval tactics. He's a good one for that.