Ai Shizuka
King
- Joined
- Oct 30, 2008
- Messages
- 856
Part III, monarch/epic, 1300 - 1630:
banking - economics - constitution - mil trad (Ham) - ppress (Charlie) - democracy - gunpowder - chemistry - drama (Pacal) - astro - sci meth - communism - researching physics
1300 - Pacal bribed out of war vs Montezuma with Music.
1305 - Finally my maps realize it and I get my circumnav bonus.
1325 - Met Shaka, another caveman. He's still missing stuff like currency and CoL.
1340 - Next AI is Justinian. God, is he pathetic. Two cities left and same tech level as Shaka.
1345 - Free GM from economics.
1355 - Montezuma DoW Pacal. Are you ********, Monte? I've just captured half of your empire and about to re-declare.
1370 - Finally met the mongolians. Leader is Kubilai, with a big 14 cities empire, but totally backward.
1390 - 1950 gold trade mission in Babylon.
1395 - DoW Montezuma again and Tlateloco captured.
1400 - Texcoco captured.
1440 - Tlaxcala.
1460 - Tlacopan.
1480 - Mutal captured and Montezuma is dead. Mutal is a major letdown, only granary is still intact.
1485 - Smart boy Pacal realizes what's going to happen very soon. Well, why not. Shaves some 10 turns of war:
And Mutal liberated to Pacal.
1490 - Last AI is Washington. Small empire, but teching decently. Compared to the other AIs at least.
1555 - Another trade mission in Babylon for 1950 gold. I've decided this is a SP game, so no Sushi.
1590 - DoW Washington and suddenly I find myself at war with my pal Hammurabi. Looks like they have a def pact and I didn't check. Oh well, I don't get diplo penalties with Hamm, beside DoW vs friend.
1595 - Washington captured. ToA and Apostolic Palace inside, nice surprise. Frigates bomb culture down to 0 and CR berserkers attack with very good odds vs longbows. I'll have some nasty amphibious CR rifles in the future:
1625 - Boston captured and it's enough for Washington:
Probably Victoria's next, followed by Hatshepsut. Then I'll upgrade my berserkers to rifles at some point, to attack the big dogs.
Spoiler :
banking - economics - constitution - mil trad (Ham) - ppress (Charlie) - democracy - gunpowder - chemistry - drama (Pacal) - astro - sci meth - communism - researching physics
1300 - Pacal bribed out of war vs Montezuma with Music.
1305 - Finally my maps realize it and I get my circumnav bonus.
1325 - Met Shaka, another caveman. He's still missing stuff like currency and CoL.
1340 - Next AI is Justinian. God, is he pathetic. Two cities left and same tech level as Shaka.
1345 - Free GM from economics.
1355 - Montezuma DoW Pacal. Are you ********, Monte? I've just captured half of your empire and about to re-declare.
1370 - Finally met the mongolians. Leader is Kubilai, with a big 14 cities empire, but totally backward.
1390 - 1950 gold trade mission in Babylon.
1395 - DoW Montezuma again and Tlateloco captured.
1400 - Texcoco captured.
1440 - Tlaxcala.
1460 - Tlacopan.
1480 - Mutal captured and Montezuma is dead. Mutal is a major letdown, only granary is still intact.

1485 - Smart boy Pacal realizes what's going to happen very soon. Well, why not. Shaves some 10 turns of war:

And Mutal liberated to Pacal.
1490 - Last AI is Washington. Small empire, but teching decently. Compared to the other AIs at least.
1555 - Another trade mission in Babylon for 1950 gold. I've decided this is a SP game, so no Sushi.
1590 - DoW Washington and suddenly I find myself at war with my pal Hammurabi. Looks like they have a def pact and I didn't check. Oh well, I don't get diplo penalties with Hamm, beside DoW vs friend.

1595 - Washington captured. ToA and Apostolic Palace inside, nice surprise. Frigates bomb culture down to 0 and CR berserkers attack with very good odds vs longbows. I'll have some nasty amphibious CR rifles in the future:

1625 - Boston captured and it's enough for Washington:

Probably Victoria's next, followed by Hatshepsut. Then I'll upgrade my berserkers to rifles at some point, to attack the big dogs.