Need help - Civ4PlotLSystem

Monaldinio

Prince
Joined
Jan 6, 2010
Messages
415
Location
Rostock
Sorry, but i dont know where i can post my question, so i do it here...

I have a big Problem and i hope someone can help me to solve the problem!
I've created a new Civ for my mod, and use for them the Artstyle of an existing Civ .(Data Angel)

I have addet in the CivilizationInfo.xml this to the new Civ...
<ArtStyleType>ARTSTYLE_ANGELS</ArtStyleType>
...Copy end Paste it from the Angels.

The Cityset works fine for the new Civ, but i cant see the farms!!!
When the ERA changed, i cant see the farms...but they are there
For the Data Angel, every thing works fine, the CitySet and the Farms...

my Problem...

http://forums.civfanatics.com/attachment.php?attachmentid=318285&d=1333738986

Perhaps it would help if I upload all the edited files, so that someone can look at it??????

But why cant i see the farms of the Angels for the new Civ, they use the same ArtStyle...



Definate an Artstyle in GlobalTypes...

<ArtStyleType>ARTSTYLE_AWOKEN</ArtStyleType>

...paste it in the civilitationinfo to the new civ...

<ArtStyleType>ARTSTYLE_AWOKEN</ArtStyleType>

...copied all farmimorovements of an existing Civ and change it so...


<!-- 1x1 FARM BUILDINGS AWOKEN -->
<ArtRef Name="art:IMPROVEMENT_AWOKEN_1">
<Attribute Class="Scalar">NIF:Art/Structures/Cities/angels_cityset.nif::1x1_01</Attribute>
<Attribute Class="Era">ERA_EXPANSION,ERA_CROSSFIRE,ERA_AWOKEN</Attribute>
<Attribute Class="ArtStyle">ARTSTYLE_AWOKEN</Attribute>
<Attribute Class="Scalar">bExtraGoalOnly:1</Attribute>
<Scale>0.27</Scale>
</ArtRef>

Code:
<ArtRef Name="goal:IMPROVEMENT_OUTPOST">
			<Attribute Class="Era">ERA_AWOKEN</Attribute>
			<Attribute Class="ArtStyle">ARTSTYLE_AWOKEN</Attribute>
			<Attribute Class="Bonus">NO_BONUS,BONUS_ALL,!BONUS_RICE,!BONUS_WHEAT,!BONUS_CORN</Attribute>
			<Attribute Class="Scalar">szExtra:art:IMPROVEMENT_FUTURE_FARM</Attribute>
			<Attribute Class="Scalar">szExtra:art:IMPROVEMENT_AWOKEN_1</Attribute>
			<Attribute Class="Scalar">szExtra:art:IMPROVEMENT_AWOKEN_3</Attribute>
			<Attribute Class="Scalar">iCropAreaMultiplier:12</Attribute>
			<Attribute Class="Scalar">bCutTrees:1</Attribute>
			<Attribute Class="Scalar">bZMode_Ground:1</Attribute>
			<Attribute Class="Scalar">fTwist:-0.7853981633</Attribute>
			<Attribute Class="Scalar">bIsPartOfImprovement:1</Attribute>
			<Scale>2.0</Scale>
		</ArtRef>

it is just an example...
 
I've created a new Civ for my mod, and use for them the Artstyle of an existing Civ .(Data Angel)

I have addet in the CivilizationInfo.xml this to the new Civ...
<ArtStyleType>ARTSTYLE_ANGELS</ArtStyleType>
...Copy end Paste it from the Angels.


For the Data Angel, every thing works fine, the CitySet and the Farms...

my Problem...



But why cant i see the farms of the Angels for the new Civ, they use the same ArtStyle...



Definate an Artstyle in GlobalTypes...

<ArtStyleType>ARTSTYLE_AWOKEN</ArtStyleType>

...paste it in the civilitationinfo to the new civ...

<ArtStyleType>ARTSTYLE_AWOKEN</ArtStyleType>

...copied all farmimorovements of an existing Civ and change it so...
Looking at the code you have posted here I would say, the ArtStyleType declared in the CivilizationInfo must be the same as the ArtStyleType declared in GlobalTypes and PlotLSystem.
But Why
The Cityset works fine for the new Civ, but i cant see the farms!!!
I can't tell from here, unless the ArtStyleType used in CityLSystem.xml is ARTSTYLE_ANGELS.
 
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