Turn 0 - Moved the Warrior 1N to Buffalo, NY and got the map.
Moved the Settler 1W and founded Charlotte, NC and started a Worker.
Started Research on Hunting.
Turn 6 - Hunting - Research Mining.
Turn 8 - Encountered Montezuma of the Aztecs - and he got to the Goody Hut (at Lincoln, NE) first.
Turn 9 - Somebody (probably Isabella of Spain) founded Buddhism.
Turn 10 - Somebody (probably Saladin of Arabia) founded Hinduism.
Turn 12 - Worker built in Charlotte - Start Work Boat.
The Warrior finished an exploration tour along the forests and fortifies in Baton Rouge to await a Settler.
Turn 14 - Mining - Research Bronze Working.
Turn 16 - Deer Camp complete in Columbia, SC.
Turn 22 - Farm complete on the Marble at Louisville, KY.
Turn 24 - Work Boat complete in Charlotte - Start Warrior.
Turn 28 - Warrior complete in Charlotte - Start Settler.
A forest fire burned in Nashville, TN so I spent 10g and rebuilt it.
Hindsight says I should have saved myself 6g and one worker turn and let it clear.
The mine at Pittsburgh, PA is completed.
Turn 29 - Bronze Working - Research The Wheel.
The revolt into Slavery will wait until the Settler is built and on route.
Turn 32 - Forest cleared at Charlestown, WV.
At this stage, anything that gives hammers is good. That I could have waited to Mathematics to collect 10 more hammers is secondary.
Besides, there will be a mine here a good while before that.
Turn 34 - Settler in Charlotte - Start Settler.
Revolt into Slavery.
Turn 36 - Founded Baton Rouge.
This will set a border with the Aztecs. Eventually there will be some culture fighting and border tension.
Turn 37 - The Wheel - Research Pottery.
Cleared forest in Jackson, MS.
Turn 41 - Work Boat in Baton Rouge - Start Warrior.
Turn 42 - Pottery - Research Archery.
Deer Camp complete at Lafayette, LA.
Turn 43 - Settler in Charlotte - Start Granary.
Turn 44 - Whipped Granary in Charlotte.
A forest grew to delay my Worker on route to the Corn in Chicago, IL.
This is one of the first things to whip. A granary basically doubles the rate of growth in a city.
It works very well with Slavery.
Turn 45 - Granary in Charlotte - Start Warrior.
Here is the whip overflow from the Granary. The whip cost 2 population.
All of the overflow from the Settler and the previous turn overflowed into this build.
Founded Des Moines.
Turn 46 - Archery - Research Sailing.
Warrior in Charlotte - Build Archer.
Turn 48 - Started Granary in Baton Rouge.
Turn 49 - Somebody (I cannot even guess!) founded Judaism.
Whipped the Granary in Baton Rouge.
Turn 50 - Granary in Baton Rouge.
Farm complete in Chicago, IL.
Start Settler in Charlotte.
Here I am slowing down my growth and setting up another whip overflow.
You will see this used a lot in Baton Rouge and Des Moines as I start and whip Workers.
The conversion of food to hammers is not very efficient, but the food surpluses of these cities is nothing short of huge.
Turn 51 - Warrior in Baton Rouge - Start Archer.
Turn 52 - Started Worker in Baton Rouge.
Turn 53 - Somebody (I am guessing Louis of France.) build Stonehenge.
Turn 54 - Sailing - Research Mysticism.
Whipped Settler in Charlotte.
Turn 55 - Settler in Charlotte.
How is that for whip overflow?
Turn 56 - Archer in Charlotte - Start Lighthouse.
Corn Farm complete in Green Bay, WI.
Turn 58 - Mysticism - Research Masonry.
Worker in Baton Rouge.
Whipped Granary in Des Moines.
Started Settler in Charlotte.
Turn 59 - Granary in Des Moines - Start Archer.
Founded Gilette, WY.
Granted I am abusing geography, but as far as I can tell from nearby features, this is nowhere!
Turn 60 - Started Worker in Baton Rouge.
Turn 61 - Whipped Worker in Baton Rouge.
Started Worker in Des Moines.
Corn Farm complete in Chadron, NE.
Turn 62 - Worker in Baton Rouge.
Somebody (Louis often does this!) built the Great Wall.
Whipped Settler in Charlotte.
Turn 63 - Masonry - Research Iron Working.
Archer in Baton Rouge - Start Worker.
All of this production came from whip overflow.
Turn 64 - Lighthouse in Charlotte - Start The Great Lighthouse.
Forest cleared at the Gold - I think I deforested Yellowstone.
Founded New York.
Turn 65 - Monument in Gilette - Start Granary.
Turn 66 - Worker in Des Moines.
Gold Mine complete in Gilette.
Turn 67 - Worker in Baton Rouge - Start Monument.
Started Worker in Des Moines.
Turn 68 - Whipped Worker in Des Moines.
Start Settler in Charlotte.
Turn 69 - Worker in Des Moines.
Started Worker in Baton Rouge.
Turn 70 - Archer in Des Moines. Start Archer.
Whipped Worker in Baton Rouge.
Turn 71 - Worker in Baton Rouge
Chopped the Forest in Atlanta, GA.
Whipped Settler in Charlotte.
Turn 72 - Iron Working - Research Writing.
Monument in Baton Rouge - Start Lighthouse.
Archer in Des Moines - Start Settler.
Settler in Charlotte.
Chopped the Forest in Columbus, OH.
Whipped the Granary in Gilette.
Turn 73 - Granary in Gilette - Start Barracks.
Iron Mine complete in Columbus, OH.
Turn 74 - Work Boat in New York - Start Granary.
Chopped Forest in Cincinatti, OH.
Turn 75 - The Great Lighthouse in Charlotte - Start Settler.
Roosevelt is Industrious and Organized, so he has the best discount to the Great Lighthouse.
There is a whole bunch of North and South America and some Islands so I am planning to abuse this.
Founded Augusta, ME.
Here is my military situation at Turn 75: