- Joined
- Mar 5, 2017
- Messages
- 4,115
Hi all,
I'm a little stumped here. I'm trying to create a unique holy site with the appearance of the holy site in the Nile scenario. I can't find where the art style is triggered though. If you just use the Districts.artdef, then nothing shows up because that artdef only has the code for the ambience sound and nothing else. I could find no mention of it in the Civilization or Cultures stuff either. The only reference I found is in the textures (Texture_DIS_NUBIA_REL_BASE_A), etc. but I have no idea how to work with those.
Is what I want to do even possible? Can anyone help?
I'm a little stumped here. I'm trying to create a unique holy site with the appearance of the holy site in the Nile scenario. I can't find where the art style is triggered though. If you just use the Districts.artdef, then nothing shows up because that artdef only has the code for the ambience sound and nothing else. I could find no mention of it in the Civilization or Cultures stuff either. The only reference I found is in the textures (Texture_DIS_NUBIA_REL_BASE_A), etc. but I have no idea how to work with those.
Is what I want to do even possible? Can anyone help?