Erm... I've opened the file and it looks like a normal civ game.
This is just a beginning of a project.
Although: the civs are Rome, Egypt, Greece, Babylon, "Vicking"
, Turkey, China, Israel, Japan, Britania, India, Persia, Aztecs, Mali, Iroquois and Phoenicia.
All of the city names are new.
Some of the techs are new (i.e. hunting and fishing), but it still needs a lot of work.
Units, a few changes, e. g.Archers have been renamed to Hunters, Elephants are 6/6/1 for 120 shields and no HP bonus, majorly unchanged.
Worker jobs are untouched.
No Flavours.
Era names and researchers's denominations have been changed.
- Paleolithic-->Xamans, sourcerers
- Neolithic-->Sages, soothsayers
- Ancient-->Priests, scholars
- Classical-->Philosophers, inventors
Diplomats and spies, nothing new under the sun.
Difficulty levels, no changes from vanilla civ3.
Govs:
- Anarchy
- Tribalism, just a renamed despotism
- Oligarchy (vanilla monarchy)
- Monarchy (old communism)
- Republic stays the same
- Ditto for democracy
- New one: empire, no civilopedia entry.
Only new resource: elephants (old ivory) they require Elephant taming to be found.
Worker jobs stay the same.
New C3C scenario file uploaded. Check attachment. i just converted the bic file into a biq one.
Some useful links for finding graphics:
Tech Icon Library
City graphics library
GraphicsMod Library III: Interface/Misc
GraphicsMod Library II: Terrain/Resources
Building & Wonder Graphics Library
I recommend that you switch to other terrains. Perhaps Rhye's, which is one of the most widely used.