Scrinn
Chieftain
- Joined
- Jul 18, 2017
- Messages
- 3
Every time I try to load the mod to test it crashes back to the main menu.
[3925127.746] [Localization]: Validating Foreign Key Constraints...
[3925127.747] [Localization]: Passed Validation.
[3925127.759] [Configuration]: Validating Foreign Key Constraints...
[3925127.759] [Configuration]: Passed Validation.
[3925143.956] [FullTextSearch]: Initializing FullTextSearch
[3925144.720] [Gameplay]: Validating Foreign Key Constraints...
[3925144.737] [Gameplay]: Passed Validation.
[3925145.581] [Configuration] ERROR: no such table: Types
[3925145.582] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925145.582] [Configuration]: In XMLSerializer while updating table Types from file GD_Agenda.xml.
[3925145.582] [Configuration] ERROR: no such table: Types
[3925145.582] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925145.582] [Configuration]: In XMLSerializer while updating table Types from file GD_Buildings.xml.
[3925145.584] [Configuration] ERROR: no such table: Types
[3925145.584] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925145.584] [Configuration]: In XMLSerializer while updating table Types from file GD_Units.xml.
[3925145.588] [Configuration]: Validating Foreign Key Constraints...
[3925145.588] [Configuration]: Passed Validation.
[3925163.963] [FullTextSearch]: FTS - Creating Context
[3925170.805] [Gameplay] ERROR: table Units has no column named Maitenance
[3925170.805] [Gameplay]: In Query - insert into Units('UnitType', 'BaseMoves', 'Cost', 'AdvisorType', 'BaseSightRange', 'Domain', 'FormationClass', 'Name', 'Description', 'PurchaseYield', 'PromotionClass', 'Maitenance', 'Combat', 'Range', 'PrereqTech', 'Bombard', 'TraitType') values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);
[3925170.805] [Gameplay]: In XMLSerializer while updating table Units from file GD_Units.xml.
[3925170.805] [Gameplay] ERROR: FOREIGN KEY constraint failed
[3925170.805] [Gameplay] ERROR: FOREIGN KEY constraint failed
[3925170.805] [Gameplay]: Validating Foreign Key Constraints...
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_JAFFA_RANGED" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_JAFFA_RANGED" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_JAFFA_RANGED" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.821] [Gameplay] ERROR: Invalid Reference on UnitReplaces.CivUniqueUnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.821] [Gameplay] ERROR: Invalid Reference on UnitReplaces.CivUniqueUnitType - "UNIT_GOA_JAFFA_RANGED" does not exist in Units
[3925170.821] [Gameplay]: Failed Validation.
[3925170.858] [Gameplay]: Validating Foreign Key Constraints...
[3925170.875] [Gameplay]: Passed Validation.
[3925172.582] [FullTextSearch]: FTS - Creating Context
[3925172.775] [Configuration] ERROR: no such table: Types
[3925172.775] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925172.775] [Configuration]: In XMLSerializer while updating table Types from file GD_Agenda.xml.
[3925172.775] [Configuration] ERROR: no such table: Types
[3925172.775] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925172.775] [Configuration]: In XMLSerializer while updating table Types from file GD_Buildings.xml.
[3925172.776] [Configuration] ERROR: no such table: Types
[3925172.776] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925172.776] [Configuration]: In XMLSerializer while updating table Types from file GD_Units.xml.
[3925172.781] [Configuration]: Validating Foreign Key Constraints...
[3925172.781] [Configuration]: Passed Validation.
[3925178.900] [FullTextSearch]: FullTextSearch - Shutting down
I'm guessing it's because it's saying units dont exists but
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Scrinn -->
<!-- DateCreated: 8/2/2017 4:00:00 AM -->
<!--All units and their relevant modifiers are defined here.-->
<GameData>
<Types>
<Row Type="UNIT_GOA_JAFFA" Kind="KIND_UNIT"/>
<Row Type="UNIT_GOA_JAFFA_RANGED" Kind="KIND_UNIT"/>
<Row Type="UNIT_GOA_KULL_WARRIORS" Kind="KIND_UNIT"/>
<Row Type="UNIT_GOA_ALKESH" Kind="KIND_UNIT"/>
</Types>
<UnitAiInfos>
<Row UnitType="UNIT_GOA_JAFFA" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_GOA_JAFFA" AiType="UNITAI_EXPLORE"/>
<Row UnitType="UNIT_GOA_JAFFA" AiType="UNITTYPE_MELEE"/>
<Row UnitType="UNIT_GOA_JAFFA" AiType="UNITTYPE_LAND_COMBAT"/>
<Row UnitType="UNIT_GOA_JAFFA_RANGED" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_GOA_JAFFA_RANGED" AiType="UNITTYPE_RANGED"/>
<Row UnitType="UNIT_GOA_JAFFA_RANGED" AiType="UNITTYPE_LAND_COMBAT"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" AiType="UNITAI_EXPLORE"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" AiType="UNITTYPE_MELEE"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" AiType="UNITTYPE_LAND_COMBAT"/>
<Row UnitType="UNIT_GOA_ALKESH" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_GOA_ALKESH" AiType="UNITTYPE_SIEGE"/>
<Row UnitType="UNIT_GOA_ALKESH" AiType="UNITTYPE_RANGED"/>
<Row UnitType="UNIT_GOA_ALKESH" AiType="UNITTYPE_LAND_COMBAT"/>
</UnitAiInfos>
<UnitReplaces>
<Row CivUniqueUnitType="UNIT_GOA_JAFFA" ReplacesUnitType="UNIT_INFANTRY"/>
<Row CivUniqueUnitType="UNIT_GOA_KULL_WARRIORS" ReplacesUnitType="UNIT_MECHANIZED_INFANTRY"/>
<Row CivUniqueUnitType="UNIT_GOA_ALKESH" ReplacesUnitType="UNIT_ROCKET_ARTILLERY"/>
<Row CivUniqueUnitType="UNIT_GOA_JAFFA_RANGED" ReplacesUnitType="UNIT_MACHINE_GUN"/>
</UnitReplaces>
<TypeTags>
<Row Type="UNIT_GOA_KULL_WARRIORS" Tag="CLASS_MELEE"/>
<Row Type="UNIT_GOA_JAFFA" Tag="CLASS_MELEE"/>
<Row Type="UNIT_GOA_ALKESH" Tag="CLASS_SIEGE"/>
<Row Type="UNIT_GOA_ALKESH" Tag="CLASS_FORWARD_OBSERVER"/>
<Row Type="UNIT_GOA_JAFFA_RANGED" Tag="CLASS_RANGED"/>
<Row Type="UNIT_GOA_JAFFA_RANGED" Tag="CLASS_ANTI_AIR"/>
</TypeTags>
<Units>
<Row UnitType="UNIT_GOA_JAFFA" BaseMoves="3" Cost="400" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="2" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_GOA_JAFFA_NAME" Description="LOC_UNIT_GOA_JAFFA_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_MELEE" Maintenance="2" Combat="90" PrereqTech="TECH_REPLACEABLE_PARTS" TraitType="TRAIT_CIVILIZATION_UNIT_GOA_JAFFA"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" BaseMoves="3" Cost="500" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="2" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_GOA_KULL_WARRIORS_NAME" Description="LOC_UNIT_GOA_KULL_WARRIORS_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_MELEE" Maintenance="2" Combat="110" PrereqTech="TECH_SATELLITES" TraitType="TRAIT_CIVILIZATION_UNIT_GOA_KULL_WARRIORS"/>
<Row UnitType="UNIT_GOA_ALKESH" BaseMoves="3" Cost="500" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="4" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_GOA_ALKESH_NAME" Description="LOC_UNIT_ALKESH_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_SIEGE" Maitenance="6" Combat="80" Range="5" PrereqTech="TECH_GUIDANCE_SYSTEMS" Bombard="100" TraitType="TRAIT_CIVILIZATION_UNIT_GOA_ALKESH"/>
<Row UnitType="UNIT_GOA_JAFFA_RANGED" BaseMoves="3" Cost="450" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="4" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_GOA_JAFFA_RANGED_NAME" Description="LOC_UNIT_GOA_JAFFA_RANGED_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_RANGED" Maintenance="4" Combat="80" RangedCombat="90" Range="4" PrereqTech="TECH_TELECOMMUNICATIONS" TraitType="TRAIT_CIVILIZATION_UNIT_GOA_JAFFA_RANGED"/>
</Units>
<UnitUpgrades>
<Row Unit="UNIT_GOA_JAFFA" UpgradeUnit="UNIT_GOA_KULL_WARRIORS"/>
<Row Unit="UNIT_FIELD_CANNON" UpgradeUnit="UNIT_GOA_JAFFA_RANGED"/>
<Row Unit="UNIT_MUSKETMAN" UpgradeUnit="UNIT_GOA_JAFFA"/>
<Row Unit="UNIT_ARTILLERY" UpgradeUnit="UNIT_GOA_ALKESH"/>
</UnitUpgrades>
</GameData>
I don't know it's saying they dont exist but I also don't know if that's the reason it's crashing back to the main menu
Spoiler Database.log :
[3925127.746] [Localization]: Validating Foreign Key Constraints...
[3925127.747] [Localization]: Passed Validation.
[3925127.759] [Configuration]: Validating Foreign Key Constraints...
[3925127.759] [Configuration]: Passed Validation.
[3925143.956] [FullTextSearch]: Initializing FullTextSearch
[3925144.720] [Gameplay]: Validating Foreign Key Constraints...
[3925144.737] [Gameplay]: Passed Validation.
[3925145.581] [Configuration] ERROR: no such table: Types
[3925145.582] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925145.582] [Configuration]: In XMLSerializer while updating table Types from file GD_Agenda.xml.
[3925145.582] [Configuration] ERROR: no such table: Types
[3925145.582] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925145.582] [Configuration]: In XMLSerializer while updating table Types from file GD_Buildings.xml.
[3925145.584] [Configuration] ERROR: no such table: Types
[3925145.584] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925145.584] [Configuration]: In XMLSerializer while updating table Types from file GD_Units.xml.
[3925145.588] [Configuration]: Validating Foreign Key Constraints...
[3925145.588] [Configuration]: Passed Validation.
[3925163.963] [FullTextSearch]: FTS - Creating Context
[3925170.805] [Gameplay] ERROR: table Units has no column named Maitenance
[3925170.805] [Gameplay]: In Query - insert into Units('UnitType', 'BaseMoves', 'Cost', 'AdvisorType', 'BaseSightRange', 'Domain', 'FormationClass', 'Name', 'Description', 'PurchaseYield', 'PromotionClass', 'Maitenance', 'Combat', 'Range', 'PrereqTech', 'Bombard', 'TraitType') values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);
[3925170.805] [Gameplay]: In XMLSerializer while updating table Units from file GD_Units.xml.
[3925170.805] [Gameplay] ERROR: FOREIGN KEY constraint failed
[3925170.805] [Gameplay] ERROR: FOREIGN KEY constraint failed
[3925170.805] [Gameplay]: Validating Foreign Key Constraints...
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_JAFFA_RANGED" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_JAFFA_RANGED" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_JAFFA_RANGED" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.820] [Gameplay] ERROR: Invalid Reference on UnitAiInfos.UnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.821] [Gameplay] ERROR: Invalid Reference on UnitReplaces.CivUniqueUnitType - "UNIT_GOA_ALKESH" does not exist in Units
[3925170.821] [Gameplay] ERROR: Invalid Reference on UnitReplaces.CivUniqueUnitType - "UNIT_GOA_JAFFA_RANGED" does not exist in Units
[3925170.821] [Gameplay]: Failed Validation.
[3925170.858] [Gameplay]: Validating Foreign Key Constraints...
[3925170.875] [Gameplay]: Passed Validation.
[3925172.582] [FullTextSearch]: FTS - Creating Context
[3925172.775] [Configuration] ERROR: no such table: Types
[3925172.775] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925172.775] [Configuration]: In XMLSerializer while updating table Types from file GD_Agenda.xml.
[3925172.775] [Configuration] ERROR: no such table: Types
[3925172.775] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925172.775] [Configuration]: In XMLSerializer while updating table Types from file GD_Buildings.xml.
[3925172.776] [Configuration] ERROR: no such table: Types
[3925172.776] [Configuration]: In Query - insert into Types('Type', 'Kind') values (?, ?);
[3925172.776] [Configuration]: In XMLSerializer while updating table Types from file GD_Units.xml.
[3925172.781] [Configuration]: Validating Foreign Key Constraints...
[3925172.781] [Configuration]: Passed Validation.
[3925178.900] [FullTextSearch]: FullTextSearch - Shutting down
I'm guessing it's because it's saying units dont exists but
Spoiler GD_Units.xml :
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Scrinn -->
<!-- DateCreated: 8/2/2017 4:00:00 AM -->
<!--All units and their relevant modifiers are defined here.-->
<GameData>
<Types>
<Row Type="UNIT_GOA_JAFFA" Kind="KIND_UNIT"/>
<Row Type="UNIT_GOA_JAFFA_RANGED" Kind="KIND_UNIT"/>
<Row Type="UNIT_GOA_KULL_WARRIORS" Kind="KIND_UNIT"/>
<Row Type="UNIT_GOA_ALKESH" Kind="KIND_UNIT"/>
</Types>
<UnitAiInfos>
<Row UnitType="UNIT_GOA_JAFFA" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_GOA_JAFFA" AiType="UNITAI_EXPLORE"/>
<Row UnitType="UNIT_GOA_JAFFA" AiType="UNITTYPE_MELEE"/>
<Row UnitType="UNIT_GOA_JAFFA" AiType="UNITTYPE_LAND_COMBAT"/>
<Row UnitType="UNIT_GOA_JAFFA_RANGED" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_GOA_JAFFA_RANGED" AiType="UNITTYPE_RANGED"/>
<Row UnitType="UNIT_GOA_JAFFA_RANGED" AiType="UNITTYPE_LAND_COMBAT"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" AiType="UNITAI_EXPLORE"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" AiType="UNITTYPE_MELEE"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" AiType="UNITTYPE_LAND_COMBAT"/>
<Row UnitType="UNIT_GOA_ALKESH" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_GOA_ALKESH" AiType="UNITTYPE_SIEGE"/>
<Row UnitType="UNIT_GOA_ALKESH" AiType="UNITTYPE_RANGED"/>
<Row UnitType="UNIT_GOA_ALKESH" AiType="UNITTYPE_LAND_COMBAT"/>
</UnitAiInfos>
<UnitReplaces>
<Row CivUniqueUnitType="UNIT_GOA_JAFFA" ReplacesUnitType="UNIT_INFANTRY"/>
<Row CivUniqueUnitType="UNIT_GOA_KULL_WARRIORS" ReplacesUnitType="UNIT_MECHANIZED_INFANTRY"/>
<Row CivUniqueUnitType="UNIT_GOA_ALKESH" ReplacesUnitType="UNIT_ROCKET_ARTILLERY"/>
<Row CivUniqueUnitType="UNIT_GOA_JAFFA_RANGED" ReplacesUnitType="UNIT_MACHINE_GUN"/>
</UnitReplaces>
<TypeTags>
<Row Type="UNIT_GOA_KULL_WARRIORS" Tag="CLASS_MELEE"/>
<Row Type="UNIT_GOA_JAFFA" Tag="CLASS_MELEE"/>
<Row Type="UNIT_GOA_ALKESH" Tag="CLASS_SIEGE"/>
<Row Type="UNIT_GOA_ALKESH" Tag="CLASS_FORWARD_OBSERVER"/>
<Row Type="UNIT_GOA_JAFFA_RANGED" Tag="CLASS_RANGED"/>
<Row Type="UNIT_GOA_JAFFA_RANGED" Tag="CLASS_ANTI_AIR"/>
</TypeTags>
<Units>
<Row UnitType="UNIT_GOA_JAFFA" BaseMoves="3" Cost="400" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="2" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_GOA_JAFFA_NAME" Description="LOC_UNIT_GOA_JAFFA_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_MELEE" Maintenance="2" Combat="90" PrereqTech="TECH_REPLACEABLE_PARTS" TraitType="TRAIT_CIVILIZATION_UNIT_GOA_JAFFA"/>
<Row UnitType="UNIT_GOA_KULL_WARRIORS" BaseMoves="3" Cost="500" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="2" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_GOA_KULL_WARRIORS_NAME" Description="LOC_UNIT_GOA_KULL_WARRIORS_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_MELEE" Maintenance="2" Combat="110" PrereqTech="TECH_SATELLITES" TraitType="TRAIT_CIVILIZATION_UNIT_GOA_KULL_WARRIORS"/>
<Row UnitType="UNIT_GOA_ALKESH" BaseMoves="3" Cost="500" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="4" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_GOA_ALKESH_NAME" Description="LOC_UNIT_ALKESH_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_SIEGE" Maitenance="6" Combat="80" Range="5" PrereqTech="TECH_GUIDANCE_SYSTEMS" Bombard="100" TraitType="TRAIT_CIVILIZATION_UNIT_GOA_ALKESH"/>
<Row UnitType="UNIT_GOA_JAFFA_RANGED" BaseMoves="3" Cost="450" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="4" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_GOA_JAFFA_RANGED_NAME" Description="LOC_UNIT_GOA_JAFFA_RANGED_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_RANGED" Maintenance="4" Combat="80" RangedCombat="90" Range="4" PrereqTech="TECH_TELECOMMUNICATIONS" TraitType="TRAIT_CIVILIZATION_UNIT_GOA_JAFFA_RANGED"/>
</Units>
<UnitUpgrades>
<Row Unit="UNIT_GOA_JAFFA" UpgradeUnit="UNIT_GOA_KULL_WARRIORS"/>
<Row Unit="UNIT_FIELD_CANNON" UpgradeUnit="UNIT_GOA_JAFFA_RANGED"/>
<Row Unit="UNIT_MUSKETMAN" UpgradeUnit="UNIT_GOA_JAFFA"/>
<Row Unit="UNIT_ARTILLERY" UpgradeUnit="UNIT_GOA_ALKESH"/>
</UnitUpgrades>
</GameData>
I don't know it's saying they dont exist but I also don't know if that's the reason it's crashing back to the main menu