Need Help!

Perseus24

Chieftain
Joined
Jul 14, 2008
Messages
2
So I've played Civ2 for the better part of my high school life, and I only recently realized that Civ III and IV were award winning variations on a same great theme.

The problem is, while I beat people on Emperor and Deity in II no problem, here, I've had to restart 4-5 times already with Monarch difficulty.

Here is my story.

I used the great Carthage, went for GL early and Sun Tzu, expecting a tough contest. Before the Middle Ages, I realized that my neighbor Japan was probably the strongest opponent, and controlled technology and the only source of iron and horses on the continent.

Anyway, so I fought off the Portuguese and Persians from my own half, and then I waited for war between the French and the Japanese to break out around 1300-ish. This was after I started a long bloody war with them, wasting countless armored and mechanized units in a struggle that yielded maybe 1 or 2 cities a turn on the offensive. When the French nuked all the remaining Japanese cities, however, I quickly ran through and conquered most of them.

I went on to wage war against the Portuguese after developing several armies with Pentagon and Heroic Epic and all that goodness, mixing variations of 4 move-per-turn armored armies and 3 move-per-turn mechanized/combined arms armies, supported by a large cast of bombers and radar artillery.

After I finished off the Portuguese, I immediately turned west and ROP-raped the Arabs, who were already suffering from the effects of no SDI and no rubber source. I glassed whatever cities they didn't have, and used the armies to great effect against individual veteran TOW and mechanized infantry.

The year is now in the early 1900's about 100+ turns left, and I need a domination (66/66) victory, or conquest, or pray that the runaway French, who have in these couple hundred turns, conquered not only the Spanish, but the Zulus, the Dutch, and a whole bunch of others. This is on a huge map, with 16 civilizations, so you'd figure Joan of Arc's come a long way since the Hundred Year's War and cavalry/infantry sieges of the English. Currently, the French fascist state is completely stomping the Sumerians, nuking their cities (despite SDI) every turn, a couple of times. Sometimes my PC would freeze from the whoosh of all the ICBMs being launched. A scary thought of war as I look at the Sumerian state, and see that despite their impressive victory against the Chinese, Hittites, and a host of smaller states, they're on the way out, the power bar having inevitably shifted against them.

Here's what I plan on doing...
1. ROP rape the Indians, who have an island continent all of their own. I have over 800 units, most of them armor/mech and stealth bombers, awaiting a renewal of a ROP agreement. I have located their SDI city, Boston (I know right?), and plan on taking that in the first turn of war, and then quickly moving throughout the countryside, scattering it with groups of 4 MA 2 MI, and 1 Army/1 RA (Rocket artillery). Meanwhile, I need to nuke some of their cities too, and get rid of a lot of the baggage they have. I plan on using the workers I capture to immediately convert the pollution and logistical problems into an advantage, as I set up a system of interior lines wherever the terrain suits me, and then mass airlift the remainder of my all-vet/elite ground army and my 100+ stealth bombers. From there, the war becomes simple. Use a few Marines to capture rogue island cities, and use my 20+ battleship fleet to interdict their naval forces from intercepting my floating island of transports.

2. Fix corruption in Portuguese and Arab continents. Growth is high, but the problem is that for every 1 shield I produce, 9 goes to waste. I have yet to find a strategy, but I figure I will force labor it when I need to to get courthouse and police station. Garrison size, of course, is a full 4 for my fascist government. I'm open to a better way of solving this endemic corruption/waste problem. It's hamstringing my growth/production.

3. Develop end-game strategy to reach within 100 turns, either turn on the Sumerians, or wage war against a decrepit Iroquois state, or war against the French juggernaut herself.

I would greatly appreciate any insight, constructive, destructive, whatnot :). The link, originally for a busy Zerksees, has been updated as I've played it, and can be found here:
http://forums.civfanatics.com/downloads.php?do=file&id=10002

Thanks for taking the time to read this!
 
If you have nukes, Modern Armor armies, and the like, I'd expect that you'd be able to kill your last opponents pretty easily. The AI crumbles when faced with MA armies. Personally I would probably just send in a stack of armies against the runaway (French?) civ's core cities and raze them. Use ROP rape if you can. Otherwise, if you can take 66% of the land without fighting the runaway, that is a viable strategy too.

Concerning corruption, don't bother trying to help horribly corrupt cities by building courts or police stations. Won't do any good. You are better off just turning them into specialist farms. Search around this site if you are unfamiliar with specialist farms. Oh, and fascism is really not a good government in Civ3. The all-around best gov is Republic. Communism works well for a large, heavily warring empire, but the anarchy time to switch governments late in the game is not normally worth it. For the anarchy reason, even though Fascism stinks, for this particular game I wouldn't advocate switching govs.
 
When I go to the link, it says it is in the moderators queue and th download file does not work. Anyway is this an AP game? You seem to have made an awful lot of expensive units very quickly and the AI should not be able to crank out ICBM's like warriors on Monarch.

C3C is much different than Civ2 as you may have noticed. I do not play AP as it ruins the game. It is intended to be used in MP games to speed it up. In solo epic games, it just distorts things.

I always suggest new players start with standard size maps and get use to that, before going for huge maps. Huge maps are a real pain for forum players to load and look at.

If you have map of the world, see if you can find the Ur and or Al. If you can nuke those sources, they won't be making more MA (Al) or ICBM's. Only the one already in queue. If you can do that, keep an eye out for them trying to hook them back up and nuke the worker stacks.
 
Welcome to CFC, Perseus24!

Clearly, you've figured out that uploading a save is a good way to get help. However, you don't need to put them in the uploads section. Underneath the area where you type your post, look for a "Manage Attachments" button. That will allow you to attach your save directly to your post.

A couple of things caught my eye:

. . . . I went on to wage war against the Portuguese after developing several armies with Pentagon and Heroic Epic and all that goodness, mixing variations of 4 move-per-turn armored armies and 3 move-per-turn mechanized/combined arms armies, supported by a large cast of bombers and radar artillery.
As a general rule, don't mix units with different movement values. IIRC, an Army in C3C gets the movement of the slowest unit +1. So a cav army gets 4 moves. However, if you put a Rifleman (1 move) in that army, it becomes a 2-move army. Sort of defeats the purpose of putting those cavs in there. Also, (again, IIRC) if you mix and match units with special abilities, like amphibious attack, the army will not have the special ability. So don't put Infantry in the Marines.

. . . . 2. Fix corruption in Portuguese and Arab continents. Growth is high, but the problem is that for every 1 shield I produce, 9 goes to waste. I have yet to find a strategy, but I figure I will force labor it when I need to to get courthouse and police station. Garrison size, of course, is a full 4 for my fascist government. I'm open to a better way of solving this endemic corruption/waste problem. It's hamstringing my growth/production.
Generally, specialist farms, as already mentioned, are a good solution. However, given that you're already in the Modern Age on this one, I agree with Othniel. Don't switch governments now.
 
Yeah I think I put AP on this game.

I think the download is available now.

I will try specialist farming.

I currently have like 12 armies available, most of them modern armor. I plan on waiting to build an invasion fleet, and then completely f-ing over the Indians.
 
Accelerated production, bleah! Makes more enemies to kill, and at levels above Monarch, the AIs already have an advantage. Maybe someone should start a thread on recommended game settings, what to avoid. I learned the hard way about culturally linked starting locations.
 
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