Fish Man
Emperor
- Joined
- Feb 20, 2010
- Messages
- 1,553
OK, here's the deal: I'm on standard emperor/continents map as China. I've researched everything but electronics, refrigeration, and combustion in the modern era. I'm making 416 bpt, 175 gpt, and 100 culture/turn - basically on par with everyone. Well, almost everyone. But we'll get to that later. It's in early-to-mid turn 300's.
I;m on a continent with Spain, Arabia, Greece, and Celts. Greece and Celts are permanently crippled. My main threat is Arabia - I'm at war with them, and while they don't have many units, it's going to take a while to plow through 4 or so of their 100+ defense cities. 25 turns, with about 4 infantry, 4 artillery, 8 machine guns with fire twice per turn, 4 AA guns, and 8 GW bombers. It's gonna be grueling, but it can be done.
Now, here's my main concern. Russia is on another continent, and is already steamrolling towards a science victory. She entered the information era 10 turns ago, and finished Apollo project 10 turns ago. She's on the other side of the world, far out-teching me, and any sea-based invasion would take many turns to launch (considering the only navy I have is 1 ironclad, my largest city has 15 pop/60 production, and I spent all my gold buying/upgrading units). I can't tech steal, either, since it's taking 40+ turns just to get one tech. It's gonna take me at least 50 turns to kill Arabia AND reach her - time I'm afraid I don't have. Furthermore, by the time I reach there my troops would probably be crushed by a vastly superior/larger force.
Now, here's the good news. Attila, Theodora, and Greece, sensing defeat, DOW'ed her just last turn. Somehow, my army is about as big as hers right now - sign that either the tri-invasion is succeeding
lol
or that she's focusing ALL her production on spaceship parts and will prolly complete it soon
eek
. I don't want to bet on what's really happening, but I do need your advice. How should I go about killing Russia? What techs should I research next? What victory should I pursue?
I;m on a continent with Spain, Arabia, Greece, and Celts. Greece and Celts are permanently crippled. My main threat is Arabia - I'm at war with them, and while they don't have many units, it's going to take a while to plow through 4 or so of their 100+ defense cities. 25 turns, with about 4 infantry, 4 artillery, 8 machine guns with fire twice per turn, 4 AA guns, and 8 GW bombers. It's gonna be grueling, but it can be done.
Now, here's my main concern. Russia is on another continent, and is already steamrolling towards a science victory. She entered the information era 10 turns ago, and finished Apollo project 10 turns ago. She's on the other side of the world, far out-teching me, and any sea-based invasion would take many turns to launch (considering the only navy I have is 1 ironclad, my largest city has 15 pop/60 production, and I spent all my gold buying/upgrading units). I can't tech steal, either, since it's taking 40+ turns just to get one tech. It's gonna take me at least 50 turns to kill Arabia AND reach her - time I'm afraid I don't have. Furthermore, by the time I reach there my troops would probably be crushed by a vastly superior/larger force.
Now, here's the good news. Attila, Theodora, and Greece, sensing defeat, DOW'ed her just last turn. Somehow, my army is about as big as hers right now - sign that either the tri-invasion is succeeding
lol
or that she's focusing ALL her production on spaceship parts and will prolly complete it soon
eek
. I don't want to bet on what's really happening, but I do need your advice. How should I go about killing Russia? What techs should I research next? What victory should I pursue?
Other civs didn't even get to DOW me, as Russia won a science victory on turn 350. It could've been earlier if she didn't take ~20 turns of her time to destroy Atilla and Theodora, leaving them both with only 2 cities. If the game was on prince we would've been technologically/militarily on par, but as it stands once a runaway on another continent enters the atomic era on emperor or above you've basically lost. I doubt that even Maddjinn would've been able to do anything about the problem even if I went 100 turns back.
). I'm tied as tech leader with Arabia (caught up to him), but his 25-pop cities pumping out 5 units/turn and wonder whoring like no tomorrow is starting to worry me. What I did right this time, though, is rush-explore him with caravels - I know the location of every one of his cities and acknowledges him as a threat.
and blow that continent up.