Why chop trees if population is already using six tiles?. If I chop down the trees they wont use the other tiles anyway. I can see your point about slowing down rail progress - but I don't have coal. In one area I had workers standing around for pollution clean up. Alot of the workers actually doing things (like irrigation) weren't really helping the towns grow faster anyway. They were just improving the tiles for when the city eventually grows. Your right I need to be on the offensive, I didn't fill the army with 2 cavalry because I was waiting to get elite units who had already spawned MGL's to fill the army (elite*). Can elite units in an army still spawn MGL's?, or are they wasted by adding them to the army?. The empty armys I wanted to fill with tanks and infantry, not cavalry. My offensive grinded to a halt when there was no more on the continent to kick around. Now that I have higgins boats I can move my army's. I couldn't do that with galleon's. Japan has the closest coal and is neighbored with the Zulu's, I'll take out the two zulu cities then be able to easily attack Japan. My main islands north cities weren't high shield producers from the start, so I had them as settler farms, I need lots of settlers to fill the land of America. Using corrupt cities is an option!?. I'm not managing all cities myself, I have the governor enabled for many. Corrupt cities I manage, and the ones that can get more pop out of, I wait until growth is finished, (mostly size six) then make specialists out of them. I used an SGL to rush the Pyramids. I'm going to fallback to 1685AD. Did I atleast do anything right?.