Nethog's CONQUESTS Tech Tree & Unit Summary

Nethog

Warlord
Joined
Sep 7, 2001
Messages
119
Location
Canton, MI, USA
I have added a tech tree and unit summary for Civ 3 CONQUESTS to my web site

I have just purchased CONQUESTS and spent some time creating this reference info. As a result, I haven't given my reference info a dry run yet! So if you find any errors please let me know so I can update the files.
 
About Ancient Cavalry: I'm not sure if it really has Mathematics as a prerequisite, I think, if you capture the SoZ, you also get AC.
And you should add to AC that you need to have ivory even after the SoZ is build to get the ACs.

And AC and Crusader have a cost (look in the editor), so they can be turned into shields.
 
socralynnek, thanks for the feedback.
Re:
About Ancient Cavalry: I'm not sure if it really has Mathematics as a prerequisite, I think, if you capture the SoZ, you also get AC.

So I should make the Pre-requisite the SoZ Wonder instead of a tech, and put "Ivory" in the resources column. I'll do the same for Crusaders (of course list the KT Wonder with nothing under resource).

And AC and Crusader have a cost (look in the editor), so they can be turned into shields.

If you look at the column labelled "Db" I did include the disband amount. Is there any reason that you think I should list a cost since you can never build a Crusader in the normal way?
 
Nethog said:
If you look at the column labelled "Db" I did include the disband amount. Is there any reason that you think I should list a cost since you can never build a Crusader in the normal way?

It took a while for me to figure out, what that Db is...so, then, I don't mind, if there is no cost listed.

Another feedback: Maybe you should mention that building radar tower etc. "sacrifices" the worker.

And by the way, thanks for that nice summary, I especially like the upgrade paths!!
 
Nice to see you've updated that page. I had seen that some time back when I was looking for the Xcom TFTD tech tree, and noticed the Civ3 info then. Very well done and easy to use. I appreciate the effort you've put into this.
 
Thanks Nethog :goodjob:

I've found your previous tech trees to offer the best combination of clarity and detail. I'm just getting into conquests with the new COTM so this is timed just nicely.
 
Thanks for all of your positive comments! Again, if you spot any errors or think of any enhancements, please let me know.
 
Back
Top Bottom