Magnus
Diplocat
I am offering to GM a Standard Game of Diplomacy to begin once I have seven players confirmed. Please post here, private message or e-mail me (fbinda @ comcast.net) if you wish to play. country preferences will be GM whim. Please be advised that a 'Play By E-mail' Diplomacy game will generally take a few months to finish, and that the commitment of all players to play out the game will greatly increase the fun for everyone. Posting publicly in the this forum is highly encouraged; Copying me during international private negotiations is optional but welcomed. I will check orders for accuracy and notify individuals if there are obvious errors or inconsistencies if there is time for me to do so (so get those orders in early!). I will also give reminders 24 hours before orders are due. Anyone who fails to submit orders on 2 consecutive turns (inlcuding retreat and build phases) will be considered to have dropped out of the game and I will seek a replacement. No 'NMR' will be allowed in the first year - anyone NMR-ing in the first year will be immediately replaced and the game put on hold until orders arrive from the new player.
This is a Standard 18 Centre win game but any winter after the fall of 1908, there may be a vote held (must be unanimous) by all surviving countries to end the game and declare the country with the most centres the winner. The players may also vote a draw, with all surviving powers to share equally in the tie. I am going to allow approximately 5 days of negotiations between each move phase and have 24 hour deadlines for retreats, and additionally 24 hour deadlines for disbands and/or builds. I will make sure no orders are ever due on a weekend, as some people only have access during the week. We should average one full turn a week, and two full years of play a month.
If you fail to submit orders, your country will go into 'Civil Disorder' and all units will hold with although dislodged units will still be allowed a retreat, if they may legally do so (no automatic disbandment unless there are no other options available). If you fail to submit a retreat the unit disbands, if you fail to submit disband, I will choose for you (generally the furthest from a home centre not on a supply centre) if you fail to submit a build, the build is considered waived.
Reasonable requests for postponements will be accepted, but I reserve the right to disallow them if they arrive within 24 hours of a deadline.
If you haven't already done so I urge you to visit this site http://realpolitik.sourceforge.net to download and install a little Diplomacy utility that will make it much easier for you to follow the game. I will be submitting to all players '.dpy' file with every seasonal adjudication, so you can get a better idea on how the results went.
I will create a new thread one the game is underway.
This is a Standard 18 Centre win game but any winter after the fall of 1908, there may be a vote held (must be unanimous) by all surviving countries to end the game and declare the country with the most centres the winner. The players may also vote a draw, with all surviving powers to share equally in the tie. I am going to allow approximately 5 days of negotiations between each move phase and have 24 hour deadlines for retreats, and additionally 24 hour deadlines for disbands and/or builds. I will make sure no orders are ever due on a weekend, as some people only have access during the week. We should average one full turn a week, and two full years of play a month.
If you fail to submit orders, your country will go into 'Civil Disorder' and all units will hold with although dislodged units will still be allowed a retreat, if they may legally do so (no automatic disbandment unless there are no other options available). If you fail to submit a retreat the unit disbands, if you fail to submit disband, I will choose for you (generally the furthest from a home centre not on a supply centre) if you fail to submit a build, the build is considered waived.
Reasonable requests for postponements will be accepted, but I reserve the right to disallow them if they arrive within 24 hours of a deadline.
If you haven't already done so I urge you to visit this site http://realpolitik.sourceforge.net to download and install a little Diplomacy utility that will make it much easier for you to follow the game. I will be submitting to all players '.dpy' file with every seasonal adjudication, so you can get a better idea on how the results went.
I will create a new thread one the game is underway.