Alafin
Chieftain
Since the name of the game is Civilization (a condition of human society marked by an advanced stage of development in the arts and sciences and by corresponding social, political, and cultural complexity) or the cultures of city-life, I would like to see the choice of new civs to be guided by that general stricture; add only those civs that have developed a vibrant/distinctive city-based culture. This will eliminate some civs that never developed beyond the tribal stage (Masai and Aborigine, for example) and suggest some others that made significant progress towards complex city-based living.
My choices for addition, in relative importance to world history, are:
FROM AFRICA:
Yoruba/Nigerian (Sub-Saharan Africa's greatest city-based culture, well over 2000 years old. Given enough time, there is no reason this culture could not have developed into a truly advanced culture on its own)
Axum/Ethiopian (A unique Christian-based African civilization; also recommend the Stone Churches of Lalibela as a possible Wonder)
Songhai/Mali/Ghana (Great trading empires of West Africa)
FROM ASIA:
Indonesia/Malaysia/Philippines (almost 1/4th of the human population of the planet were born into these three, interrelated cultures; maybe names of cities could be from a combo of city and island names (Komodo, Celebes, Bali, Mindanao, for island examples; the Temple of Borobudur for a Wonder. These peoples were great borrowers of culture from their neighbors, hence the Indo- part of Indonesia (literally translated: Hindu-islands).)
Khmer/Thai (Yes, I know they are different cultures; but to some extent the Thai culture is an extension/continuation of the earlier Khmer culture)
Tibet (It is just too cool to ignore; plus they actually went through an expansionist phase around 700AD when they conquered parts of China and ruled there for a couple hundred years)
FROM EUROPE:
Here the problem is that the differences between cultures are greatly exaggerated in the minds of most. The differences between French and English are really not as great as between Ottoman and French, not to mention Chinese or Egyptian, for example, so get over it. The game does not need more of these hair-splitting "civs"; it needs less. In fact, merging them into a generic West-European culture would be more accurate from the global perspective of world history.
FROM THE AMERICAS:
Incan/Moche (over 2000 years of city-living before Pizarro, with many unique solutions to living complex city living; Machu Picchu as a Wonder anyone?)
Mayan (not really peaceful space-aliens from the Pleiades after all; civil war did them in)
Mound Builders (extended over most of Eastern North America, though never really advanced beyond the earliest stages of city-living)
Just some ideas from Alafin Bahahotep
My choices for addition, in relative importance to world history, are:
FROM AFRICA:
Yoruba/Nigerian (Sub-Saharan Africa's greatest city-based culture, well over 2000 years old. Given enough time, there is no reason this culture could not have developed into a truly advanced culture on its own)
Axum/Ethiopian (A unique Christian-based African civilization; also recommend the Stone Churches of Lalibela as a possible Wonder)
Songhai/Mali/Ghana (Great trading empires of West Africa)
FROM ASIA:
Indonesia/Malaysia/Philippines (almost 1/4th of the human population of the planet were born into these three, interrelated cultures; maybe names of cities could be from a combo of city and island names (Komodo, Celebes, Bali, Mindanao, for island examples; the Temple of Borobudur for a Wonder. These peoples were great borrowers of culture from their neighbors, hence the Indo- part of Indonesia (literally translated: Hindu-islands).)
Khmer/Thai (Yes, I know they are different cultures; but to some extent the Thai culture is an extension/continuation of the earlier Khmer culture)
Tibet (It is just too cool to ignore; plus they actually went through an expansionist phase around 700AD when they conquered parts of China and ruled there for a couple hundred years)
FROM EUROPE:
Here the problem is that the differences between cultures are greatly exaggerated in the minds of most. The differences between French and English are really not as great as between Ottoman and French, not to mention Chinese or Egyptian, for example, so get over it. The game does not need more of these hair-splitting "civs"; it needs less. In fact, merging them into a generic West-European culture would be more accurate from the global perspective of world history.
FROM THE AMERICAS:
Incan/Moche (over 2000 years of city-living before Pizarro, with many unique solutions to living complex city living; Machu Picchu as a Wonder anyone?)
Mayan (not really peaceful space-aliens from the Pleiades after all; civil war did them in)
Mound Builders (extended over most of Eastern North America, though never really advanced beyond the earliest stages of city-living)
Just some ideas from Alafin Bahahotep