New Civilizations

I see, i haven't made many friends with my post in thread. A lot of canadians here ;). Of course i want to see my own civ in civ4 too, even if it's very senceless. The only important thing we ever reached was the bank secret and i am the only one who would have fun to play with the bank secret as a world wonder (this doesn't say that i like the bank secret !!).
The point is that the canadians never had enough influence to the world history that it would be worth to add canada as a civ in civ4 (maybe it will have in the future). But no worries my friends, it seems like i am alone with my opinion ;) ... and i don't create the civ4.
 
There was definitely way too much of this thread for me to read, but i think there should definitily be another African civ, Native American civ and Oceanic civ, i also think there should be more culture groups, like African, and i dont like how the USA is a Native Ameican culture group

Another thing, maybe its just me but i think that there should be "unlosckable civs". Where if you score high enough in a scenario or place high enough in the hall of fame you would gain another civ that you can play.
 
Hey Pete, you stole my thunder!:)

Definitely like to see two or three new cultural subgroups added. Split the current 'American culture group' into "Native American" and "Mesoamerican". Add a new culture group called "Colonials".

Examples of the Native American (maybe someone can suggest a better name?) would be: Iriquois: forest dwelling confederation - commercial/expansionistic, Lakota(Sioux): plains nomads - religious/militaristic, Apache: desert and mountain nomads - military, expansionistic, Chehalis: whaling coastal tribe - seafaring/commercial, Seminole: swamp/forest - agricultural/militaristick, and Inuit: tundra hunters - seafaring/religious

Mesoamericans are of course the Aztecs, Inca, and Mayans. The Toltecs and/or Olmecs would be possible additions. Others are the Guarani (southern Brazil/Argentina), Yanomami (Amazon), and the Carib (Caribbean islanders)

As for Colonials: Americans of course and add Australia, Canada, Mexico, Cuba, and Brazil. Each of these countries in their modern version is a direct descendant of another nation's colonization [England, France, Spain, and Portugal.] If a system to start civilizations at different time periods is ever put into place, then these would all fit wonderfullly at the end of the middle ages/start of the industrial age. Alternately, they could be used as successful civil war/revolution split successes.

Now these are all just ideas. I'm certainly not set on seeing Tons of new civs added to the game, but I sure would like to. I'll leave the Eastern Hemisphere to other folks :D.

-Elgalad
 
If Aboriginees were to be added (and they should be!), what culture group would they be, not a pacific islander civ, or Oceanic...

EDIT: I still think if they include a campaign type scenorios like in conquests they should add unlockable civs to the game
 
Elgalad said:
Definitely like to see two or three new cultural subgroups added. Split the current 'American culture group' into "Native American" and "Mesoamerican". Add a new culture group called "Colonials".

Examples of the Native American (maybe someone can suggest a better name?) would be: Iriquois: forest dwelling confederation - commercial/expansionistic, Lakota(Sioux): plains nomads - religious/militaristic, Apache: desert and mountain nomads - military, expansionistic, Chehalis: whaling coastal tribe - seafaring/commercial, Seminole: swamp/forest - agricultural/militaristick, and Inuit: tundra hunters - seafaring/religious

-Elgalad

Great Ideas, especially, the two different "American" culture groups, don't see why Aztecs and Iriquois had same culture group to begin with, also new Native American groups need to be added, without a doubt.
 
PETEdaVIKING said:
don't see why Aztecs and Iriquois had same culture group to begin with

Iroquois were the original inhabitants of USA, as Aztecs were of Mexico and so on with Incas, Mayas, Guaraníes, Patagones, Pampas, Collas, etc. etc. etc. The basic difference is that Aztecs and all native civilizations south of them were slaughtered.
 
I think what Pete is referring to is that currently (in c3c) the Inca, Maya, Aztec, Iriquois, and Americans all belong to one culture group. Culture groups are used primarily for graphics, diplomacy, and civ placing. Opening your palace screen as the Iriquois and seeing an Aztec pyramid is a little strange. The Iriquois and Aztecs were about as similar in culture as the Egyptians and Chinese.

-Elgalad
 
Elgalad said:
I think what Pete is referring to is that currently (in c3c) the Inca, Maya, Aztec, Iriquois, and Americans all belong to one culture group. Culture groups are used primarily for graphics, diplomacy, and civ placing. Opening your palace screen as the Iriquois and seeing an Aztec pyramid is a little strange. The Iriquois and Aztecs were about as similar in culture as the Egyptians and Chinese.

-Elgalad

Yup. thats what i meant. Thats for clearin that up Elgelad. :D
 
Here is something that will end many many debates, most of them not in this thread. People often complain that civs are out of their time(Aztecs in Modern and Industrial/America in Ancient and Middle).

At the end of each age(or however tech will be done) you get to shed your old civ and take on a new one. There would be a logical 'tree' that you would follow, thus Sumerians do not become Chinese. This way all civs would have a UU for that era, and the artwork would be varied and changed. Also, your traits would vary as you progressed, since you change civs. This way you can keep civs where they were historically while allowing strategic options. You could also have many more civs for many more eras without clogging up the game.
 
PETEdaVIKING said:
Yup. thats what i meant. Thats for clearin that up Elgelad. :D
Sorry, misunderstood. On a second thought, then, I think you are absolutely right! :goodjob:
 
Personally I see the need for the introduction of several more SE Asian civs, and an australasian civ.

My list would be as follows, with new ones in bold

  • AMericans
  • Aztecs
  • Babylonians
  • Chinese
  • Danish
  • Egyptians
  • English
  • French
  • Germans
  • Greeks
  • Indians
  • Iriquois
  • Japanese
  • Persians
  • Romans
  • Russians
  • Zulu
  • Vikings
  • Ottomans
  • Spanish
  • Mongols
  • Koreans
  • Celts
  • Carthaginians
  • Arabs
  • Sumerians
  • Portugese
  • Mayans
  • Incas
  • Hittities
  • Dutch
  • Byzantine
  • Venetian
  • Phonecian
  • Maori
  • Burmese
  • Khmer

TBH I don't like America's inclusion but know it is a business choice that would never change.
 
My first choices would have been

Hebrews
Abyssinians

After playing the TETurkhan mod I'd include

The Majaphats (or whatever version)
The Songhai
The Khmer

On the inclusion of the Dutch debate: Before I visited the Netherlands I'd heard somebody mention them as a possible new civ for PTW and scoffed at the idea. After coming back I believed that they if there were to be any new European civs for Conquests the Dutch should be first choice. Even before the Portugeuse. (Only a pity the Rijk museums historical collection is largely shut up now till circa 2008).

Can someone clarify something about the Celts for me. It seems to me that most of the Celt cities are cities of the European mainland. Not of the British isles as in civ2. If this is the case (and I assure you I'm not being uber-nationalistic) a possible choice of a European civ during the dark ages would be Ireland. Though the Vikings, Normans and English put an end to that.
 
Yeah the celts in Civ3 certainly seem to represent the ancient celts of mainland Europe. Entremont is Marseille, Lugdunum is Lyon etc.
 
I would add Japanese, Italians and Poles (as the second largest Slavic Nation) or maybe Slovens (Southern Slavs as one nation)....
 
sir_schwick said:
Here is something that will end many many debates, most of them not in this thread. People often complain that civs are out of their time(Aztecs in Modern and Industrial/America in Ancient and Middle).

At the end of each age(or however tech will be done) you get to shed your old civ and take on a new one. There would be a logical 'tree' that you would follow, thus Sumerians do not become Chinese. This way all civs would have a UU for that era, and the artwork would be varied and changed. Also, your traits would vary as you progressed, since you change civs. This way you can keep civs where they were historically while allowing strategic options. You could also have many more civs for many more eras without clogging up the game.


This would add a much needed note of realism to the game, in my opinion. I posted something like this elsewhere along the lines of some city names changing with the times. Changing the "name" of your civilization as it progresses through time and the traits it possesses (like research bonuses during periods of time that civ actually experienced a burst of scientific excellence) would make the game just that much more interesting to me. It might seem merely cosmetic to some, but richly textured to others.

And if the research bonus idea were implemented, then the period when your civ receives the bonus might be earlier or later in the game depending on when (or if) your civ ever displayed this tendency.

Alafin Bahahotep
 
Alafin said:
This would add a much needed note of realism to the game, in my opinion. I posted something like this elsewhere along the lines of some city names changing with the times. Changing the "name" of your civilization as it progresses through time and the traits it possesses (like research bonuses during periods of time that civ actually experienced a burst of scientific excellence) would make the game just that much more interesting to me. It might seem merely cosmetic to some, but richly textured to others.

And if the research bonus idea were implemented, then the period when your civ receives the bonus might be earlier or later in the game depending on when (or if) your civ ever displayed this tendency.

Alafin Bahahotep

The problem is: what if I wanted to play as the Americans in the Ancient Age?
Also, giving different UU's and traits in each Era would remove all the strategy and skill of choosing your own civ. Also, you'd have to readjust your civ every era to adjust for losing traits every era.
 
~Corsair#01~ said:
The problem is: what if I wanted to play as the Americans in the Ancient Age?
Also, giving different UU's and traits in each Era would remove all the strategy and skill of choosing your own civ. Also, you'd have to readjust your civ every era to adjust for losing traits every era.

Perhaps this problem could be dodged somehow (remember, not everything in this game has to reflect historical reality 100%) by allowing your civ to do its bronze age, iron age, medieval age as a kind of non-specific or maybe a generalized European version of each. There are certainly a wealth of archaeological sites/settlements in Europe that didn't turn into the major cities of today's civilizations that it would be cool to pretend you were building up; and could, in a way, be said to represent precursor stages in the development of the people who migrated to the American colonies and later the USA. Immigrants to America did not just come from one European culture, but from all of them, and from the rest of the world too at this point; so it would be fitting to reflect that somehow in the pre-Rennaissance eras (the Rennaisance era being the one in which the colonization of America can best be said to have occurred).

Some examples of possible names include:
Bronze Age : Halstatt, Stonehenge/Salisbury, La Tene, Ggantija, Mycenae, Corsica, etc.
Iron Age : Roma, Glanum, Dubrovnik, Tara, etc.
Medieval Age : Dublin, Avignon, Napoli, Aachen, Santiago de Compostela, etc.

The particular sites chosen would be geographically broad and would be those sites that were the most important in their region and/or that best capture or reflect the values of European civilization at the time (Santiago de Compostela, for example, was the major Christian pilgrimage site in Europe).

As the American player progressed to the next age, the name of his "city" would progress to that of the most important site for the same geographic region. For example, in Ireland the progression might be something like: Bronze Age-Newgrange; Iron Age-Tara; Medieval Age-Dublin. Then when the American player progresses into the Rennaisance age, things would shift to reflect the colonization period, so Dublin might be connected to Boston, for example. Then when the Modern Age begins, if the city is no longer that important, it could change again to represent the full spectrum of American city names. In this example, however, Boston would remain the same because Boston is still a major American city.

I think this would be a workable solution to the "there was no American civ during the Bronze Age" problem. What do you think?

Alafin Bahahotep
 
RedAlert said:
I'm sure we can find a better leader that we can all agree upon than Trudeau.
Or, even, if we must, not even Macdonald.

Pshhh what has mcdonald done.He was just the first prime minister :mischief:
but on another note,who was prime minister during WWII?and don't say churchilll
 
t'was Mackenzie King.

Why would I say Churchill ? :crazyeye:

I would even go for Laurier or Pearson as leader.
 
sir_schwick said:
Here is something that will end many many debates, most of them not in this thread. People often complain that civs are out of their time(Aztecs in Modern and Industrial/America in Ancient and Middle).

At the end of each age(or however tech will be done) you get to shed your old civ and take on a new one. There would be a logical 'tree' that you would follow, thus Sumerians do not become Chinese. This way all civs would have a UU for that era, and the artwork would be varied and changed. Also, your traits would vary as you progressed, since you change civs. This way you can keep civs where they were historically while allowing strategic options. You could also have many more civs for many more eras without clogging up the game.


What if i started as greece, could i keep greece as my civ, since they are still around, or would it go greece>rome>greece...(since the romans took over)
 
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