Pipiskus
Warlord
- Joined
- Apr 3, 2024
- Messages
- 142
(8-WD) Dutch UA reinvention
https://forums.civfanatics.com/threads/8-29-4uc-netherlands.690043/ New UA effect: Dutch East India Company Get +2 :trade: Trade routes for every Global Monopoly. Can found an additional corporation for every 13 trade routes. You can found your first corporation at Banking(except from Hexxon...
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Dutch East India Company
Starts the game with founded Dutch East India Company corporation. Doesn't have a Franchise limit.
International



The main difference with other corporations would be the possibility of choosing your Corporate identity among the existing corporations (except from the first one, the first one should be chosen depending on starting resources in your capitals range) every era throughout event system (except Hexxon refinery, you can choose it once in industrial era and later), and having both +100% to Land trade routes length and +100 to sea routes length as a base. After changing your corporate identity, your offices should either change all at once or be optional for building , destroying the former office after their construction. Existing Franchises should also be changed all at once after the identity was changed, or give +1 to all monopoly resources as a base if its not possible technically.Corporate benefits should be shifted to buildings you can obtain in Antiquity or/and Middle ages.
This way Netherlands would not be as dependent on others players favor, but always had a choice to trade with CS.
I also wanted to introduce unique naval trade unit that would have had 0 trade slot cost, 100% sea trade length but give 3-4 times less yields and that would appear whenever usual trade unit is built, but i think that would be either too much or make Netherlands an easy target as we would have to get rid of ones of its UUs.I think it may also be neat to make franchises in addition to offices to be able to spread others franchises but it may be too op as well, idk
Thoughts, additions, objections? You are welcome.
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