Lily_Lancer
Deity
What will the envoy bonus be after the July update? It is said that it ties to the "diplomatic square", how does it work?
BTW Let's design some new CSs.
Taipei, Scientific
Suzerain Bonus: Military Units -1 gold maintenance, get gold equals to 50% of the production cost when deleting a military unit, this unit will appear in Taipei 3 turns later.
Copenhagen, Scientific
Suzerain Bonus: -50% Diplomatic Penalty for Excess Grievance, -100% Diplomatic Penalty for CO2 emission
Havana, Cultural
Suzerain Bonus: You get an additional free vote towards each resolution in World Congress.
San Marino, Cultural
Suzerain Bonus: Your Commercial Hubs, Industrial Zones and Cultural District get +1 adjacency if it is next to a mountain tile.
Cape Town, Commercial
Suzerain Bonus: Your trade routes travel 100% faster and can reach 100% farther destinations.
Monaco, Commercial
Suzerain Bonus: Every turn, your internal gold income randoms(uniformly) between 80% to 135% of its basic value.
Kathmandu, Religious
Suzerain Bonus: Cities that follow your established religion will give another quest immediately when you finish the previous quest, not when you enter a new era.
Bangkok, Religious
Suzerain Bonus: Religious Buildings get +1 GP point for Scientists, Writers, Prophets and Merchants.
Belgrade, Industrial
Suzerain Bonus: Your industrial city-state envoy bonus expands to cities within 6 tiles (this bonus does not stack for multiple industrial zones for each city)
Kiev, Industrial
Suzerain Bonus: +25% production when producing military units in a city with an industrial zone.
Pyongyang, Militaristic
Suzerain Bonus: +10 resource storage limitation for each building that provides housing(granary, sewer, barrack, university), +100% Uranium gathered, +30% production when producing Manhattan Project, Project Ivy, Build Nuclear Device and Build Thermal Nuclear Device.
Guam, Militaristic
Suzerain Bonus: +5 HP per turn for unit healing, naval units can heal on neutral or enemy waters.
BTW Let's design some new CSs.
Taipei, Scientific
Suzerain Bonus: Military Units -1 gold maintenance, get gold equals to 50% of the production cost when deleting a military unit, this unit will appear in Taipei 3 turns later.
Copenhagen, Scientific
Suzerain Bonus: -50% Diplomatic Penalty for Excess Grievance, -100% Diplomatic Penalty for CO2 emission
Havana, Cultural
Suzerain Bonus: You get an additional free vote towards each resolution in World Congress.
San Marino, Cultural
Suzerain Bonus: Your Commercial Hubs, Industrial Zones and Cultural District get +1 adjacency if it is next to a mountain tile.
Cape Town, Commercial
Suzerain Bonus: Your trade routes travel 100% faster and can reach 100% farther destinations.
Monaco, Commercial
Suzerain Bonus: Every turn, your internal gold income randoms(uniformly) between 80% to 135% of its basic value.
Kathmandu, Religious
Suzerain Bonus: Cities that follow your established religion will give another quest immediately when you finish the previous quest, not when you enter a new era.
Bangkok, Religious
Suzerain Bonus: Religious Buildings get +1 GP point for Scientists, Writers, Prophets and Merchants.
Belgrade, Industrial
Suzerain Bonus: Your industrial city-state envoy bonus expands to cities within 6 tiles (this bonus does not stack for multiple industrial zones for each city)
Kiev, Industrial
Suzerain Bonus: +25% production when producing military units in a city with an industrial zone.
Pyongyang, Militaristic
Suzerain Bonus: +10 resource storage limitation for each building that provides housing(granary, sewer, barrack, university), +100% Uranium gathered, +30% production when producing Manhattan Project, Project Ivy, Build Nuclear Device and Build Thermal Nuclear Device.
Guam, Militaristic
Suzerain Bonus: +5 HP per turn for unit healing, naval units can heal on neutral or enemy waters.