I registered on the forum today so I could say that this mod is quite neato. I'm quite impressed, though I installed Snoopy's graphics at the same time, which probably boosts my impression level slightly. Graphicwise, though, I really like your cultural borders, in that they indicate which side of the border is which. I have now adopted your border set into the standard game.
There seems to be a bug, which is either a Firaxis bug or a facet of the way things work which needs to be better taken into account: Some wonders bring the effects of a particular city improvement to every city. Some other wonders require X many of a particular city improvement to exist before they can be built. Using these in combination does not work, however. The wonders of the first category do not actually build the improvements, but only bring the effects of the improvements. So, they "don't count" towards the requirements of the wonders in the second category.
An example: I built Sun Tzu's Art of War before having built five barracks "the hard way". Now, I cannot build the Knights Templar because I do not have five barracks.
If this is intentional on Firaxis' part then it needs to be worked around. If a wonder of category A brings the effects of improvement X to every city, and a wonder of category B requires N improvements X to exist before being built, what I suggest is putting the same requirement on building the wonder of category A. So, in my example, this would mean requiring five barracks before building Sun Tzu's Art of War; this way, the requirement for the Knights Templar will have already been met, and frustration will be avoided.
Also, is there nothing that can be done about the AI's settler-building frenzy? I think the 3 population cost is cool, but as has been discussed at length in this thread, the AI can't deal with it. Increasing the shield cost helps a little, but I still have AI's falling far behind because they wasted so many shields on a finished settler that is waiting for population to increase.
Awesome mod, though, and keep it up.
