Can I ask something here?
I'm trying to make a civilization traits that give me a unit whenever I create a city.
My idea is, because every city will have City Center district, I use <ModifierType>MODIFIER_PLAYER_DISTRICT_CREATE_UNIT</ModifierType> which point to DISTRICT_CITY_CENTER. But it didn't work. Do anyone have another idea or find better modifier for that purpose?
I'm trying to make a civilization traits that give me a unit whenever I create a city.
My idea is, because every city will have City Center district, I use <ModifierType>MODIFIER_PLAYER_DISTRICT_CREATE_UNIT</ModifierType> which point to DISTRICT_CITY_CENTER. But it didn't work. Do anyone have another idea or find better modifier for that purpose?