Aristos
Lightseeker
That would've been amazing, but then I'd be motivated to transition to Beyond Earth for the sake of narrative, and that would be...not amazing.
Beyond Earth IS the Global Disaster.
That would've been amazing, but then I'd be motivated to transition to Beyond Earth for the sake of narrative, and that would be...not amazing.
Less Al Gore, more Al Gore...in space.
G
Spoiler :Religion refined further: now the founder/ownership status of a religion will change in the UI (i.e. the religion overview tab) if you did not found a religion and conquer a holy city. So the system is simple: if you found a religion, that's always going to be your primary religion. If you didn't found a religion, conquering a holy city will give you one, and you can enhance/reform it however you see fit. Added some QoL text to game so that, when you capture/lose a holy city, it is clearly indicated to you that this happened (and what it means).
Do these only apply to the default religions, or will added religions (such as Historical religions or Strange Religions) work as well?
As long as they're created (in the database) like normal religions, should work with any.
g
Okay, fine, one thing on my cheat sheet I'll never implement, but had thought about implementing: end-game global disasters (i.e. tying civ into Beyond Earth's dismal opener). Was a pipe dream at the end of my list.
G
I've had 2 CTD in a row now, both at the end of turn 2, seemingly as CS are founded. I don't know how to get you the logs so I'll try reinstalling the CBP first and see if I still get them. In the meantime someone might be able to tell me where to find the logs for you!
I've had 2 CTD in a row now, both at the end of turn 2, seemingly as CS are founded. I don't know how to get you the logs so I'll try reinstalling the CBP first and see if I still get them. In the meantime someone might be able to tell me where to find the logs for you!
Question:
How does the religion changes affect the player if he holds 2 or more Holy Cities that are not yet at Enhanced stage of their respective religions. When a Great Prophet pops how will the game determine which religion he enhances?
ie. assuming he will be created in one of your original cities, since you will have been creating points for it for a while, and you move him to another Holy City. Will his action at enhancing work for the religion that created him or the religion of city he is in at the time of the action?
You guys are pretty awesome!
I have some large scale experience VBA programming.
It's pretty impressive what you have accomplished.
Me and the wife will be at Foxwoods tomorrow evening.
I'll buy you a beer if you care to meet us there.![]()
Is science from shrines working? Both the changelog and the building info indicate that 20% of faith should be added to science. I've just started my first game with the new version, built a shrine and am not seeing the 0.2 science that I was expecting alongside by 1 faith.
No, I was thinking natural disasters to destroy improvements, random fallout appearing, city unhappiness needs skyrocketing for no reason...in other words, the doomsday scenario of the opening cinematic of Beyond Earth.
Less Al Gore, more Al Gore...in space.
G
Is the Community Patch Project available to be installed on a Mac O/S?