New PBEM - 8 players!

4 Cities. -> Axis Victory :cool:. But i guess you only talk about european cities.

Africa:
The one close to Adis Abeba, Tunis and Gabes. In Tunis i got 2 french Bombers and 1 dutch Fighter on ground and in Gabes 1 more Durch fighter.

Europe:
I got marseilles. Nancy had too much troops left. I had only a few losses but all in all not enough bodycount to get all. But i guess france cant hold it next month.

And my oilfield in romania is well prepared for your attacks. 5 fighters waiting for you. :nono:. I put them in initial turn to hungaria yet. So just try... :p
One question: why you put them to lvov and not to greece? Is there any advantage in that you wanna share with me?

Yes, I meant only European cities. By what you told me, it sounds like what I've expected, but almost the worst scenario expected. So, I think it is only neutral with small victory for axis ;)

For my airplanes, well, simply because Russian cities are closer than Greece. And you knew that I have a total of 8 planes in there right? :p
 
Oh, i only had view to Lvov and see 3 Fighters and 1 bomber. Than you placed some more in the city s/e of Lvov? Not bad. Added the 12 ? fighters in London you put almost your whole airfleet to these two spots? Amazing.
 
:mad:

The Russian Government gave no permission for British planes to be stationed in Russian territory.

The Russians are not at war with Germany and as such shall not permit Russian airbases to station British (or any other nationality) aircraft for use against Germany or any other country which we are not at war with.

Therefore, the Russian Givernment demand the removal of these forces immediately.
 
One more question Kai... how to put so many fighters to london? Afir 6 should be a limit, even with airbase. How could you work arround this?
 
:mad:

The Russian Government gave no permission for British planes to be stationed in Russian territory.

The Russians are not at war with Germany and as such shall not permit Russian airbases to station British (or any other nationality) aircraft for use against Germany or any other country which we are not at war with.

Therefore, the Russian Givernment demand the removal of these forces immediately.

Well, there are obviously some misunderstanding. I thought when we negotiate the open border agreement, you haven't mention about not permitting our units to enter your border. I think it would be quite understandable that if nothing specifically mentioned about it, then open border means open border?

Anyway, lets continue the discussion on this privately through email on this issue.
 
One more question Kai... how to put so many fighters to london? Afir 6 should be a limit, even with airbase. How could you work arround this?

Isn't 8 the limit with airbase? Honestly i don't know how many fighters are there in London at the moment :)
 
I'm pretty sure, its even more than 8 :crazyeye:

Oh ok, I think I know what I've done. Foreign aircraft doesn't count to the limit and when I airlift Aussie aircraft to London, it can exceed the limit. When they are then gifted to Britain, the total number of British aircraft in London would exceed 8.
 
Limit is four plus four (for Airport) for cities and four for a Four... erm, Fortress. ;)

(Sorry, I just had to spell that out)

However, this does not hold true for cities that belong to you vassals, or to civilizations that you have open borders with. For example, Britain could put 8 British fighters into London, but at the same time have 10 Australian and 10 South African fighters there (in fact there is not even the 8-per-civ-limit in that case, save for the civ owning the city).

Anyway, I just got the turn from Fandazma, and will start to play as soon as I get home from work (in abut 6-7 hours, I guess). I should be able to send my turn tonight... middle eastern production is measly anyway, so I doubt I get to move around many new units / new production orders. The only thing that takes time is to restart the game six times since I cannot consecutively play the turns without the game crashing (still haven't found a solution to this).

Best Regards,
Martin
 
Limit is four plus four (for Airport) for cities and four for a Four... erm, Fortress. ;)

(Sorry, I just had to spell that out)

However, this does not hold true for cities that belong to you vassals, or to civilizations that you have open borders with. For example, Britain could put 8 British fighters into London, but at the same time have 10 Australian and 10 South African fighters there (in fact there is not even the 8-per-civ-limit in that case, save for the civ owning the city).

Anyway, I just got the turn from Fandazma, and will start to play as soon as I get home from work (in abut 6-7 hours, I guess). I should be able to send my turn tonight... middle eastern production is measly anyway, so I doubt I get to move around many new units / new production orders. The only thing that takes time is to restart the game six times since I cannot consecutively play the turns without the game crashing (still haven't found a solution to this).

Best Regards,
Martin

I do have the same "crash unless restart" trouble as you do. I suspect my computer is running out of memory when reloading the next civ save. If you find a solution I would be happy to know about :)
 
I have the turn.

May take another 24 hours before I can play ... I am working away. I have my laptop with me which is fine for playing regular PBEMs but its totally hopeless trying to run GEM.
 
Sorry guys ... have been delayed and i'm not now getting home until late Friday night so realistically gonna be Saturday morning (UK time) before I can play.

Tried to play last night on my laptop ... it protested severely, then crashed :sad:
 
No Problem :-) You cannot possibly delay the second set of turns as long as the first one eventually took - so I guess we are all used to some waiting-time now.

I just wanted to let all of you know that my ability to take another turn within the next seven days will probably be limited, as I might be occupied attending to a visitor.

However, having just taken my turn, I do not quite expect for the next turn to arrive within that timespan anyway, so probably it will not matter - I just posted to be sure.

Best Regards,
Martin
 
I dont mind any delay. I think we all know this game is no "quicky" and very special in several manners.

1) turncycle is slow
2) each turn can bring a surprise
3) each turn is action
4) moving itself takes long expenditure of time for the person who does

for "quickplay" if have another game running...
 
I just sat down to take a look at the turn and noticed something strange (which I really should have noticed on the first turn).

I started the game with open borders with Nationalist China.

I can understand having open borders at the start with other nations of your team, such as Communist China and Mongolia in my case, but why Nationalist China ?

In a game which is supposed to be FFA, I can, if I want, declare war on France, Netherlands and Greece, yet I cannot even cancel the open borders agreement with Nat China which is part of the same team, meaning I could possibly be at war with 3 nations of a 4 nation team while I can do nothing about Nat China :crazyeye:
 
I just sat down to take a look at the turn and noticed something strange (which I really should have noticed on the first turn).

I started the game with open borders with Nationalist China.

I can understand having open borders at the start with other nations of your team, such as Communist China and Mongolia in my case, but why Nationalist China ?

In a game which is supposed to be FFA, I can, if I want, declare war on France, Netherlands and Greece, yet I cannot even cancel the open borders agreement with Nat China which is part of the same team, meaning I could possibly be at war with 3 nations of a 4 nation team while I can do nothing about Nat China :crazyeye:

Russia start with open border with Nat China because Russia was helping China in the war with Japan historically. Remember that you had a fighter located in China at the beginning? If the border is not set to be open, the fighter cannot be located there.

But open border is independent to the warring status. If you really want to declare war with China, you can do so at anytime. And you can also be at war with France and remain at peace with China. A lot of players have also similar situation.
 
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