New player - Coupla questions

Tilos

Chieftain
Joined
Feb 6, 2008
Messages
4
Hiya all,

Just got the game (with expansions), really enjoying it but a few questions come to mind when I'm playing:

- Anyone else experience the fps drop when a Diplomacy screen is about to pop up?
- Whats up with my cities resetting after they've been occupied by enemies? All the building were going and so :confused: .
- What to do about overcrowding? It happens everytime and has a -10 happines impact most of the time :cry: .

Thanks in advance,
Tim
 
Hiya all,

Just got the game (with expansions), really enjoying it but a few questions come to mind when I'm playing:

- Anyone else experience the fps drop when a Diplomacy screen is about to pop up?
- Whats up with my cities resetting after they've been occupied by enemies? All the building were going and so :confused: .
- What to do about overcrowding? It happens everytime and has a -10 happines impact most of the time :cry: .

Thanks in advance,
Tim

FPS Drop??

By "resetting", I assume that you mean - where did my improvements go?? Most imporvements go away when a city is taken over. You have to build them again. You will have to do this when you conqour the AI cities... Solution: Defend your cities.

Overcrowding: Your citizens will complain about that. There is NOTHING you can do to stop that. It will always be equal to the city size. The key is to have more hapiness producing improvements (temples, for example). The other thing to do early on is to "whip" your citizens.

Research Bronze working. This enables slavery + it reveals copper. (Build a city near the copper, build a mine, connect it to your cities & you can build axemen - good for an early military conquest.)

Anyway, back to slavery... Once you have that, you can sacrifice your population to complete whatever you are building. Lets say that you are building an axeman. You have -2 on the happiness scale (two RED citizens in the city screen). Your population is at 7. After a couple of turns, the up arrow at the bottom right of the scren shows that you can complete the axeman for 3 population. Press it and the axeman will appear the next turn. Your two unhappy citizens will go away. But you will aquire one due to "whipping" - "We cannot forget your cruel opression". Your city size will be 4, but may be in a better position to grow.

This is kind of esoteric... Play with it. You WILL like it. There are some here who claim to whip constantly and win consistantly.
 
Thanks for your fast and helping reply!

I will definately try the wipping, also sounds like a great way to engage in combat early on :cool: .

And yeah, by FPS drop I mean slowdown, but I think it may also have to do with simply starting a new turn. Its just that when my turn is about to start I can't do anything for a sec, because the diplomacy window (perhaps the face animation of the other civ?) is loading.

And oh, I guess the yellow stench effect arising from cities is like the same as the crowding, I have to invest into hygene improving buildings an stuff like that?

Greets,
Tim
 
Well, sometimes my game will "hitch" right before a Diplomacy screen pops, but this shouldn't be too surprising; the game has to load the menu, animations, and relevant information pertaining to trades and whatnot.
 
Never seen a frame rate drop before diplomacy, but have seen slight pauses.
 
City health is dictated by things like if your city tile has fresh water, forests and bonus health resources such as corn/wheat/rice pigs/cows/sheep/deer fish/clam/crab, also flood plains even tho theyre great for cottages, they add unhealthiness if they are within the fat cross of your city.

dont be afraid to whip your lv9 city with 2-3unhappy peeps, lash them back to 6 while rushing some much needed units of buildings.

Also when a city is invaded, remember that some of the population is lost, if the city is lv1 it will most likely be destroyed.
 
Overcrowding: Your citizens will complain about that. There is NOTHING you can do to stop that. It will always be equal to the city size. The key is to have more hapiness producing improvements (temples, for example). The other thing to do early on is to "whip" your citizens.

You can build the Globe Theatre in 1 city (no unhappiness at all).
 
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