I am quite new to civ 3, having had it for only a few weeks. Right now, I am playing as the Maya, on a standard size, Pangea, 60% water map.
The civs on the map are as follows:
Maya-me
England
Zulu
China
Carthage
Portugal
Babylon
Celts-wiped out
According to my military advisor, I have a strong military compared to everyone else, so, soon after conquering the Celts, I attacked the Zulu.
I took one city on my first turn, using a stack of cannons and several medieval infantry.
I then tried to take the next city, which was one of mine which flipped. Attacking this city, I had at least 10 cannon, several longbowmen, and about 6 medieval infantry. However, I underestimated the srength of the defenses. My attack didnt work, although I did kill a few of them.
Then it was their turn. Somehow, a single Zulu medival infantry was able to kill 3 elite and 2 veteran medieval infatnry of mine, and capture all of the cannon. The longbowmen were on their own, and were killed by knights I believe.
I withdrew the other cannon stack from the Zulu land and back to my nearest city, as I didnt want to loose them as well. I rush bult a load of musketmen so that I now have at least 3 in all the cities near the border.
However, I did loose one city, due to the musketmen within not being able to damage the attacking medieval infantry even once!
Basically, I was wondering what to do next. if it helps, the save file is below. I have got several medieval infantry on the move towards Zulu land, and several cavalry being built in readiness to reclaim my cannon before they do much more damage.
EDIT: Since posting, I realised that I may have been a bit hasty. I realised that there were less Zulu than I thought. I got the Chinese and Carthagians to declare war on Zulu, which they did. I was able to take back the cannon, and a few more cities within a few turns. Then, the Chinese took the capital, killing the Zulu leader (regicide was on).
I then moved my artillery, about 20 pieces into Chinese territory, with an escort, and spent a few turns nibbling away at their defenses and killing units. Unfortunatly, the escort wasnt enough, and I lost my artilery. By now I was able to build tanks and transports. I sent 3 tanks to attack a Chinese city which was near the sea, captured it, and asked for peace. This achieved, I spent several turns rushing tanks, and shipping them over. When I had over 20 there, I noticed some Chinese knights near some of the border cities. I asked them to move or decalre war. They chose war.
I moved some tanks to defend the border, but I lost one city which was undefended. I realised I oculd build ICBM's, so I rushed one in my capital. By now, I had about 6 tanks utside Beijing. I launched the ICBM, but forgot that it would damage my units as well. All but one died, and it was left with 1 health. Needless to say it was killed in an assault by the defenders.
I rushed aother ICBM, launched it, and to my surprise killed all the defenders, including the leader. Three civs down.
Then, I moved my 20 or so tanks towards the Carthage capital. I rushed and launched another ICBM. I killed everyone except their leader, who I killed with a tank the next turn.
Four civs down.
My next move was to move the tanks towards the English border with my land. I rushed two ICBM's, just so I had a backup. The first ICBM took out London, wiping out England.
Five civs down.
The other ICBM was launched aganst Babylon. It took out their capital in one.
Six civs down.
I then rushed a final ICBM, and launched it at Lisbon, the Portugese capital. That hit and killed everyone.
Seven civs down.
Yay, my second Conquest victory, the first being one with Rome, which happened much earlier in the game due to elimination.
My rating was Smoke-Jaguar the Meek!
I was #1 in everything on the dermographics.
If anything, this game taught that all is not lost just because I lost a single city early in a war.
The civs on the map are as follows:
Maya-me
England
Zulu
China
Carthage
Portugal
Babylon
Celts-wiped out
According to my military advisor, I have a strong military compared to everyone else, so, soon after conquering the Celts, I attacked the Zulu.
I took one city on my first turn, using a stack of cannons and several medieval infantry.
I then tried to take the next city, which was one of mine which flipped. Attacking this city, I had at least 10 cannon, several longbowmen, and about 6 medieval infantry. However, I underestimated the srength of the defenses. My attack didnt work, although I did kill a few of them.
Then it was their turn. Somehow, a single Zulu medival infantry was able to kill 3 elite and 2 veteran medieval infatnry of mine, and capture all of the cannon. The longbowmen were on their own, and were killed by knights I believe.
I withdrew the other cannon stack from the Zulu land and back to my nearest city, as I didnt want to loose them as well. I rush bult a load of musketmen so that I now have at least 3 in all the cities near the border.
However, I did loose one city, due to the musketmen within not being able to damage the attacking medieval infantry even once!
Basically, I was wondering what to do next. if it helps, the save file is below. I have got several medieval infantry on the move towards Zulu land, and several cavalry being built in readiness to reclaim my cannon before they do much more damage.
EDIT: Since posting, I realised that I may have been a bit hasty. I realised that there were less Zulu than I thought. I got the Chinese and Carthagians to declare war on Zulu, which they did. I was able to take back the cannon, and a few more cities within a few turns. Then, the Chinese took the capital, killing the Zulu leader (regicide was on).
I then moved my artillery, about 20 pieces into Chinese territory, with an escort, and spent a few turns nibbling away at their defenses and killing units. Unfortunatly, the escort wasnt enough, and I lost my artilery. By now I was able to build tanks and transports. I sent 3 tanks to attack a Chinese city which was near the sea, captured it, and asked for peace. This achieved, I spent several turns rushing tanks, and shipping them over. When I had over 20 there, I noticed some Chinese knights near some of the border cities. I asked them to move or decalre war. They chose war.
I moved some tanks to defend the border, but I lost one city which was undefended. I realised I oculd build ICBM's, so I rushed one in my capital. By now, I had about 6 tanks utside Beijing. I launched the ICBM, but forgot that it would damage my units as well. All but one died, and it was left with 1 health. Needless to say it was killed in an assault by the defenders.
I rushed aother ICBM, launched it, and to my surprise killed all the defenders, including the leader. Three civs down.
Then, I moved my 20 or so tanks towards the Carthage capital. I rushed and launched another ICBM. I killed everyone except their leader, who I killed with a tank the next turn.
Four civs down.
My next move was to move the tanks towards the English border with my land. I rushed two ICBM's, just so I had a backup. The first ICBM took out London, wiping out England.
Five civs down.
The other ICBM was launched aganst Babylon. It took out their capital in one.
Six civs down.
I then rushed a final ICBM, and launched it at Lisbon, the Portugese capital. That hit and killed everyone.
Seven civs down.
Yay, my second Conquest victory, the first being one with Rome, which happened much earlier in the game due to elimination.
My rating was Smoke-Jaguar the Meek!
I was #1 in everything on the dermographics.
If anything, this game taught that all is not lost just because I lost a single city early in a war.