Galacticat42
Drifting through space, lost
I know, but I don't think that that will be a huge difference from the 30000 foot level that Civ Fuehrer is going to be looking at things.
It's not gunna be that bad.
I know, but I don't think that that will be a huge difference from the 30000 foot level that Civ Fuehrer is going to be looking at things.
LunarMongoose author of the Mongoose Mod has done some new work with Burnt forest and animations. He has also done other terrain features too. Might want to check it out if you have not already. He cites C2C as good place to nip ideas. Maybe a place/modder to reciprocate with? http://forums.civfanatics.com/showpost.php?p=12111854&postcount=9
JosEPh
Maybe we can ask him if we can join forces, even if just a little. I'm sure he could be encouraged a little if the right people ask him. All we need to do is share some ongoing conversation. Mutual idea development benefits everyone, and gets us on the same page. I'm sure we'll agree on more than we disagree. All for the bettering of CIV ideas. Let's make progress together.![]()
Hmm lots of new terrains by orlanth. Perhaps some could be useful.
[GRAPHICS] Infinite Terrain Pack
http://forums.civfanatics.com/showthread.php?p=12181883
Yeah i already PM'ed DH about a three hours ago.![]()
Hmm lots of new terrains by orlanth. Perhaps some could be useful.
[GRAPHICS] Infinite Terrain Pack
http://forums.civfanatics.com/showthread.php?p=12181883
We already use Civ4 Col terrains in C2C ie swamp/marsh.
I have been thinking about them actually. Here are my ideas ...
Tarpit
- Remove Impassable
- Change to Movement Cost -3 (It would be cool if we had an event where your unit get stuck in the Tarpit)
- Defenders get -50% Strength
- Can have Tar Collector (Req Mining)
- Can have Dig Site on it like Fossils
- Can have Well on it like Oil or Natural Gas
- Can have Nature Persevere
Caves
- Defenders get +50% Strength
Crater (Earth)
- Remove Impassable
- Change to Movement Cost -2
- Defenders get +50% Strength
- Can have Nature Persevere
Crater (Small) (Moon)
- Remove Impassable
- Change to Movement Cost 0
Crater (Medium) (Moon)
- Remove Impassable
- Change to Movement Cost -1
- Defenders get +25% Strength
Crater (Large) (Moon)
- Remove Impassable
- Change to Movement Cost -2
- Defenders get +50% Strength
I just saw this, dont know if we really need it??
When I asked about parrots you said no!But we were talking more about feathers then I suppose.