@DH
I know we have talked about terrain feature "weather" before and I was looking in PAEV and I noticed they not only had some we discussed but other new ones. They had ...
Acid Rain
Appearance: Same as Thunderstorm
Food: -2
Production: -2
Commerce: -2
Movement: Cost 2
Unhealth: +0.25 to Nearby Cities
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Comet
Appearance: Custom Animation
Notes: I think if we had this it could trigger when a meteor hits. And then we could have it leave a Crater.
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Deluge
Appearance: Same as Tsunami
Notes: This would be good to have for the Tsunami event.
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Desert Storm
Appearance: Same as Radiation Cloud
Food: -1
Production: -1
Commerce: -1
Movement: Cost 4
Unhealth: +0.25 to Nearby Cities
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Earthquake
Appearance: Custom Animation
Notes: If done right with the event it could show up when an Earthquake is triggered.
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Epidemic
Appearance: Custom Animation
Food: -2
Production: -2
Commerce: -2
Movement: Cost 2
Unhealth: +0.50 to Nearby Cities
Defense: -25%
Notes: The animation seems like it could be worth using if we ever get plagues and stuff going. It has little skulls and crossbones in black smoke.
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Winds
Appearance: 8 Custom Animation
Movement: Cost 2
Notes: It has a wind for each cardinal direction. This is exactly what I have been wanting for the wind/sea current mod. We really need to use these!!
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Fog
Appearance: Custom Animation
Movement: Cost 2
Defense: +25%
Notes: This is really cool to give cover to units in fog.
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Meteorites
Appearance: Custom Animation
Notes: This would be cool to see in a meteor shower event.!
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Tornado
Appearance: Custom Animation
Food: -1
Production: -2
Commerce: -1
Movement: Cost 2
Notes: If we could ever get it work where the tornado disappear after a turn.
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Note I left out things we already have like Thunderstorms and Volcanos.