Hydromancerx
C2C Modder
@Dancing Hoskuld
Here are some Dune War resource graphics that I would like you to rename and add into C2C.
Coconuts
Bonus: +1 Food
Revealed: Gathering
Enabled: Gathering
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Jungle
Prickly Pear
Bonus: +1 Food
Revealed: Gathering
Enabled: Gathering
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Desert
Peyote
Bonus: +1 Commerce
Revealed: Mysticism
Enabled: Drug Trade
Improvement: Plantation
Terrain: Desert
Agave
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Fermentation
Improvement: Plantation
Terrain: Desert
Poppies
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Drug Trade
Improvement: Plantation
Terrain: Desert
Hydrangea
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Florestry
Improvement: Plantation?
Terrain: Jungle
Flax
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Weaving
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Grassland
Papyrus
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Weaving
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Flood Plains or Marsh
Amber
Bonus: +1 Commerce
Revealed: Barter
Enabled: Mining
Improvement: Mine
Terrain: ?
Platinum
Bonus: +1 Commerce
Revealed: Barter
Enabled: Mining
Improvement: Mine
Terrain: ?
Date Palm
Bonus: +1 Food
Revealed: Gathering
Enabled: Calendar
Improvement: Plantation
Terrain: Desert
Resin
Bonus: +1 Commerce
Revealed: ?
Enabled: ?
Improvement: Plantation
Terrain: Desert
Also i would like the Rabbit resource put in. I have a plan on how to rework my trap related buildings. Many thanks in advance!
Here are some Dune War resource graphics that I would like you to rename and add into C2C.
Coconuts
Bonus: +1 Food
Revealed: Gathering
Enabled: Gathering
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Jungle
Prickly Pear
Bonus: +1 Food
Revealed: Gathering
Enabled: Gathering
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Desert
Peyote
Bonus: +1 Commerce
Revealed: Mysticism
Enabled: Drug Trade
Improvement: Plantation
Terrain: Desert
Agave
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Fermentation
Improvement: Plantation
Terrain: Desert
Poppies
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Drug Trade
Improvement: Plantation
Terrain: Desert
Hydrangea
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Florestry
Improvement: Plantation?
Terrain: Jungle
Flax
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Weaving
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Grassland
Papyrus
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Weaving
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Flood Plains or Marsh
Amber
Bonus: +1 Commerce
Revealed: Barter
Enabled: Mining
Improvement: Mine
Terrain: ?
Platinum
Bonus: +1 Commerce
Revealed: Barter
Enabled: Mining
Improvement: Mine
Terrain: ?
Date Palm
Bonus: +1 Food
Revealed: Gathering
Enabled: Calendar
Improvement: Plantation
Terrain: Desert
Resin
Bonus: +1 Commerce
Revealed: ?
Enabled: ?
Improvement: Plantation
Terrain: Desert
Also i would like the Rabbit resource put in. I have a plan on how to rework my trap related buildings. Many thanks in advance!