New unit: Hobgoblin Wolf Rider (Dec 23rd, 2004)

The archer version could be quite nice as well, I do hope aaglo does it.
 
Thank you aaglo. You did it (wolf animation) much better with crude POV-Ray than me with Poser... it's dynamic and just great. I'm adding all those wonderful units, though since you seem to be working mood all the time I'll wait a bit more and do the leaderhead so that Chaos Dwarfs are full faction included in the next patch :)
 
optimally, aaglo wont stop until we fcan orget the chaos dwarves entirlly, and have a hob-Goblin civlization ;)
 
Orthanc said:
THAT was done in Pov-Ray?
... how on earth did you make that wolf!?

Here are all the files you need. Some info:
- all animations (except the death anim) size is 120x120 pixels
- death animation size is 160x160 pixels
- default, fidget, attack, victory and death anims have 15 frames each
- run and fortify anims have 10 frames each
- close to the bottom of the files there is a line #declare yrot =[number], where the number should be 0, 45, 90, 135, 180, -135, -90 or -45. 0 = West, 45 = NW, 90 = N, ect.
 
Cool, I made these my Barbarian units.

If I add units and make them only available to Barbarians, will they build them? Because now they will only build Warriors and Horsemen.
And in turn I turned off Warriors and Horsemen for Barbarians, so why did I just pop a hut with Barbarian Warriors??
Is it not possible to make barbarian only units?

Just wondering how that works.
 
Hi Theov,

You have to change the barbarian units in the General Settings page of the editor.

Change basic and advanced barbarian to whatever you would like. :)
 
Back
Top Bottom