Well, Every Farm needs a Farm Tractor
YUP...Old Zeb is Happy to have this Farm Tractor
This Farm Tractor can Irrigate, Road, Repair Roads and Clear Pollution... it also has an Attack.
Preview:
Fortify and Run speeds are faster in game.
Default-Irrigate/Clear Pollution-Road-Default-Fidget-Default-Run-Default-Fortify-Attack-Victory-Default-Fortify-Attack-Death.
Game Tested - Looks and Works Very Well.
Included Files:
Civilopedia FarmTractorLarge.pcx, FarmTractorSmall.pcx, FarmTractor_units_32.pcx
Alternate Images:
ALT_FarmTractorLarge.pcx has a White Background
ALT_FarmTractorSmall.pcx has a Colored Background
Extra Images:
PreviewFarmTractor.png has a Colored Background
White_PreviewFarmTractor.png has a White Background
Adjusted .ini file
Animations (flcs): FT_Default.flc, FT_Road.flc, FT_Run.flc, FT_Fortify.flc, FT_Fidget.flc, FT_Attack.flc, FT_Death.flc, FT_Work.flc, FT_Victory.flc
New Sounds I Made from a Real Farm Tractor: FT_Work.wav, FT_Run.wav, FT_Fortify.wav, FT_Fidget.wav, FT_Attack.wav, FT_Death.wav, FT_Victory.wav
Remade the Default Flc to use Offsets so the Unit is seen inside the Bottom Right Game Unit Window Box with a better position.
Note: The Worker Actions are for the Human Player as the AI will not use just a few Worker Actions. The AI will use the Farm Tractor for Offense and Defense.
You can Download the Farm Tractor Here
YUP...Old Zeb is Happy to have this Farm Tractor

This Farm Tractor can Irrigate, Road, Repair Roads and Clear Pollution... it also has an Attack.
Preview:
Fortify and Run speeds are faster in game.
Default-Irrigate/Clear Pollution-Road-Default-Fidget-Default-Run-Default-Fortify-Attack-Victory-Default-Fortify-Attack-Death.
Game Tested - Looks and Works Very Well.
Included Files:
Civilopedia FarmTractorLarge.pcx, FarmTractorSmall.pcx, FarmTractor_units_32.pcx
Alternate Images:
ALT_FarmTractorLarge.pcx has a White Background
ALT_FarmTractorSmall.pcx has a Colored Background
Extra Images:
PreviewFarmTractor.png has a Colored Background
White_PreviewFarmTractor.png has a White Background
Adjusted .ini file
Animations (flcs): FT_Default.flc, FT_Road.flc, FT_Run.flc, FT_Fortify.flc, FT_Fidget.flc, FT_Attack.flc, FT_Death.flc, FT_Work.flc, FT_Victory.flc
New Sounds I Made from a Real Farm Tractor: FT_Work.wav, FT_Run.wav, FT_Fortify.wav, FT_Fidget.wav, FT_Attack.wav, FT_Death.wav, FT_Victory.wav
Remade the Default Flc to use Offsets so the Unit is seen inside the Bottom Right Game Unit Window Box with a better position.
Note: The Worker Actions are for the Human Player as the AI will not use just a few Worker Actions. The AI will use the Farm Tractor for Offense and Defense.
You can Download the Farm Tractor Here
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