Hey guys... I have am using the SDK to create a new kind of "visibility" or invisibility as you would call it. You may find it useful for your sniper mod. (Actually... I would like to use your unit in the mod that I am helping to develop.) I am on the team developing the
Genetic Era for Warlords mod.
It has not been 100% decided whether this new kind of unit will be used in the mod as it is a new development but here is a description:
Camouflage units:
Camouflage units are units that are only invisible in their native terrain (specified by an invisible tag). They are marked by a set of special set of "invisible" tags that clarify the kind of terrain that makes them invisible. So far there are two native terrains:
INVISIBLE_WILDERNESS: invisible on any space that has a forest or peak (our mod allows certain units to travel on peaks).
INVISIBLE_PEAK: the unit is only invisible on peak terrain.
When not in their "native" terrain, they become visible like any other unit.
This change to the sdk requires a couple of code changes and a python script which I can post in a thread if you like.