Why did civ7 get rid of unit promotions?

I haven't read the thread but surely the answer is cluelessness. Anyone who has had so much as a fistfight knows that experience is the most important and deterministic aspect of future military performance. I questioned this even in Civ IV, units who have never fought should have a rout rating but in that game all combat was, for the most part, to the death so it would have been difficult to implement.
 
Full confession: I was part of a group that wrote a set of miniatures WWII rules years ago that grappled with the 'veterancy' problem. We ended up with a set of 5 levels: Green, Conscript, Experienced, Veteran, Elite. BUT we were trying to show the variations at the tactical level (the 'maneuver units' were mostly company-sized) and had a bunch of other factors like maneuver and combat tables, visibility and 'spotting' rules, and other features that also modified how well units could perform.

So I am very familiar with both the gaming aspects and the historical aspects of veterancy in combat performance.

The problem is, I just do not think we need that much detail in a game that encompasses not the tactical battles taking place in a few hours by a few hundred men, but in a minimum of 1 year by X thousands of men.

In fact, I think we can throttle it down to the most basic aspect of Veterancy in all armies: Amateur versus Professional. That is, is the unit made up of men who are only there as long as the fighting lasts and then expect to go home and do something useful, like getting the crops in, or are they men who profession is battle and preparing for battle. A combination of training (and the resources put into training facilities) and leadership can make Amateurs very proficient - but they still expect to go home as soon as possible. Professionals stay around, and keep learning and getting better, but they also do not usually earn a living and so have to be maintained, fed and paid all the time.

Basically, Amateurs are Cheap but may not be that good, Professionals are Expensive to maintain but are generally better at all of it.

In fact, Professionals are so expensive to maintain with the primitive tax systems of Antiquity and 'Exploration' (pre-modern) states that they were relatively rare - a small portion of most armies, like the King's Bodyguard or Aristocratic Warriors. The bulk of all armies before the game's Modern Age are Amateurs - called up only when needed and frequently expected to maintain themselves until they are sent home. They were also frequently expected to bring their own weapons and equipment, so they were also cheap to Produce - except that, since they were also the working force of the civ, keeping them in arms too long collapsed your economy, unlike the Professionals, who had no other major economic function.

The easy way to show this in-game is that each state, based on its Government and Civics, has a certain number and type of Amateur units it can raise upon declaration of war. They cost no maintenance, but after X turns keeping them as units it will start to degrade your Production, Gold, Culture and Science totals, representing the strain on the economy from keeping too many men from their legitimate Work. Most importantly, because they go home when the war is over (disband) they get no promotions of any kind.

Professionals are the units you build with Production and maintain with Gold (and maybe Influence if we want to get really nasty). They are always there, and can get promotions as high as whatever level as we want to show in-game. But they cost Gold to keep around every single turn, and you the government in Antiquity and pre-Modern Ages simply cannot get your hands on that much Gold from your economy - they are going to become seriously burdensome if you try to have a large, professional standing army.

As a note, the large professional standing armies of Antiquity - late Republican and Imperial Rome and Phillip and Alexander's Macedonians - both existed because Rome maintained 500,000 men with a taxable population of up to 50,000,000 and Phillip extravagantly exploited silver mines to pay his troops and Alexander basicially looted the entire Persian Empire - and before he started definitively winning, almost had to send troops home for lack of ability to pay them: it was a very close-run thing before Issus. Note that Alexander's Successors, even with much better organized states, could not afford as large an army of professionals, and wound up with phalanxes of largely amateur peasants which the Roman professionals chopped to bits.

Civ has never really showed the differences in how armies have been raised and maintained throughout history, and it has the potential to make a much more interesting game than the simple build a unit, keep it forever system we've been stuck with.
Diadochi armies switched to drafted peasantry phalangitai... when? and their peasant phalanx are that bad?
 
Diadochi armies switched to drafted peasantry phalangitai... when? and their peasant phalanx are that bad?
Within a very few years after Alexander's death, when most of his veterans went home and had to be replaced.

The Diadochi phalanxes usually consisted of a veteran File Leader in front, a veteran File Closer at the rear, and 14 peasant conscripts in between. The Leader and maybe 1 - 2 men behind him might also be the only ones with metal body armor.

Basically, the Phillippic/Alexandrian Pehetairoi on the cheap. The few all-veteran units were therefore, much more valuable, like the 'Silver Shields" that were mostly Alexander's old Hypaspists in new armor. Those veterans also tended to be mercenary, as the Silver Shields fought for about three different armies, going with the highest bidder whenever they could.
 
Within a very few years after Alexander's death, when most of his veterans went home and had to be replaced.

The Diadochi phalanxes usually consisted of a veteran File Leader in front, a veteran File Closer at the rear, and 14 peasant conscripts in between. The Leader and maybe 1 - 2 men behind him might also be the only ones with metal body armor.

Basically, the Phillippic/Alexandrian Pehetairoi on the cheap. The few all-veteran units were therefore, much more valuable, like the 'Silver Shields" that were mostly Alexander's old Hypaspists in new armor. Those veterans also tended to be mercenary, as the Silver Shields fought for about three different armies, going with the highest bidder whenever they could.
And thus they're no better than a generic bronze age spearmen? (either using Civ6 or 7 rules) and nothing really improved from those of 2,000 years ago ?
 
And thus they're no better than a generic bronze age spearmen? (either using Civ6 or 7 rules) and nothing really improved from those of 2,000 years ago ?
The Hellenistic pike phalanx had iron weaponry instead of bronze, which in the context of hand-held weapons is a minor difference.

The big difference is in the degree of training in the units. Most of the bronze age units, from the bronze age 'empires' like Babylon or Egypt or Akkadia, were Amateurs called up strictly for the war or civic work (the 'Ilkum' or 'Ilka' obligation). Phillip and Alexander's Pezhetairoi, in contrast, were continuously in service, paid for it, and were able to learn and practice very sophisticated maneuvers - changing their front, reversing front, changing direction even at an angle, and reacting to virtually any threat including elephants and horse archers. We actually have a copy of the Macedonian Drill Manual (by Ascepiodotus, available in the Loeb Classical Library for those who are really interested in this stuff) showing how they did all this (and, frankly, reading very much like a modern military drill manual, complete with Commands of Preparation and Commands of Execution - some things do not change over the centuries). - And their successors in the armies of the Diadochi were not able to drill to this level, and so were in fact no better than the Sumerian phalanx of bronze age semi-pikemen shown on the Vulture stele from about 2100 years earlier.
 
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The Hellenistic pike phalanx had iron weaponry instead of bronze, which in the context of hand-held weapons is a minor difference.

The big difference is in the degree of training in the units. Most of the bronze age units, from the bronze age 'empires' like Babylon or Egypt or Akkadia, were Amateurs called up strictly for the war or civic work (the 'Ilkum' or 'Ilka' obligation). Phillip and Alexander's Pezhetairoi, in contrast, were continuously in service, paid for it, and were able to learn and practice very sophisticated maneuvers - changing their front, reversing front, changing direction even at an angle, and reacting to virtually any threat including elephants and horse archers. We actually have a copy of the Macedonian Drill Manual (by Ascepiodotus, available in the Loeb Classical Library for those who are really interested in this stuff) showing how they did all this (and, frankly, reading very much like a modern military drill manual, complete with Commands of Preparation and Commands of Execution - some things do not change over the centuries). - And their successors in the armies of the Diadochi were not able to drill to this level, and so were in fact no better than the Sumerian phalanx of bronze age semi-pikemen shown on the Vulture stele from about 2100 years earlier.
And is that the same as Chinese Han Spearmen and Celtic and Germanic counterparts of the late antiquity? (Rise and Fall of Rome)

So the threshold of basic infantry warfare evolutions that can be considered worldwide is 1300 or what ?
 
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