GIDustin
Emperor
Download link:
http://www.civfanatics.net/uploads3/V3Rocket3.zip
This is a conversion from the Red Alert 2 game. The unit only has an attack animation, and a default animation which is used for run, death, and fortify. I am considering adding a death animation, but it would basically be an explosion that covers the whole unit, then dissappears (I am not able to make it actually fall apart or anything). I plan on making the Soviet Turret, Tesla Coil, and some other units as well.
If you have any idea for the stats on this, please post. Having the attack animation loop doesnt look good, so perhaps make it bombard only, and tag as cruise missile ??
NOTE: Make sure you tag this unit as "Ranged Attack Animation". If you dont, it will get so close to the defending unit that the rocket will be up their nose, and then fire.
GIDustin
http://www.civfanatics.net/uploads3/V3Rocket3.zip
This is a conversion from the Red Alert 2 game. The unit only has an attack animation, and a default animation which is used for run, death, and fortify. I am considering adding a death animation, but it would basically be an explosion that covers the whole unit, then dissappears (I am not able to make it actually fall apart or anything). I plan on making the Soviet Turret, Tesla Coil, and some other units as well.
If you have any idea for the stats on this, please post. Having the attack animation loop doesnt look good, so perhaps make it bombard only, and tag as cruise missile ??
NOTE: Make sure you tag this unit as "Ranged Attack Animation". If you dont, it will get so close to the defending unit that the rocket will be up their nose, and then fire.

GIDustin