New Units

Thorgrimm

Senior Elder
Joined
Sep 26, 2003
Messages
2,772
Location
Expanding the Brotherhood
Any new units added will be presented here for your viewing pleasure.
 
Unit makers if I have to beg I will. ;) I have the models for the following units, but I can't animate them and need help in getting them done. :sad:

Models;
Enclave leader Frank Horrigan
Fallout Advanced Powered Armor
Fallout RPG Deathclaw
Geckos, both Regular and Golden
Fire Gecko
Giant Ant
Giant Mantis

These really need to get done so I can implement the critter civ, and give the Enclave their proper leader. And give the Enclave and BOS the proper Advanced PA.




:nuke: Cheers, Thorgrimm :nuke:
 
which powerarmor is the adavanced.. Enclave PA from fallout 2 or BoS advanced PA from Tactics.. I'd really like to see Enclave one done by anyone. Next time a unit maker creates lottery,i definitely request Enclave PA
 
which powerarmor is the adavanced.. Enclave PA from fallout 2 or BoS advanced PA from Tactics.. I'd really like to see Enclave one done by anyone. Next time a unit maker creates lottery,i definitely request Enclave PA

The one the Enclave wore. Model is already done, just need someone to turn it into a unit.




:nuke: Cheers, Thorgrimm :nuke:
 
@NavyDawg, do you think you could do a unit like this?

Made-Man.gif


If you could that would be outstanding!:D




:nuke: Cheers, Thorgrimm :nuke:
 
Thorgrimm,
I have one unit to do before this one.;) Here's a rough draft, so let me know what you think.

NavyDawg, it looks good, but is there any way we could get a fedora instead of a ten gallon hat? And possibly beef him up a bit, think Arnie in his prime, and a lighter blue pinstripe suit?:D

In case you are wondering why this unit, it is going to be the UU for the New Reno Mobs, he is a 'made man'.

I am glad you included the Tommy gun, I was worried you would not have a model for it. :D




:nuke: Cheers, Thorgrimm :nuke:
 
Here are a few of the test renders of the other units in case you would want to do any of them NavyDawg.:)


Deathclaw
DC.jpg


Advanced Power Armor
Face_Test1.jpg



I have more fallout models but they are not textured.




:nuke: Cheers, Thorgrimm :nuke:
 
NavyDawg, it looks good, but is there any way we could get a fedora instead of a ten gallon hat? And possibly beef him up a bit, think Arnie in his prime, and a lighter blue pinstripe suit?

The hat is actually the poser 5 fedora, but maybe I have it a little too big. Also, I'll lighten the suit, but don't think pinstripes will show up at civ scale. I think I can beef him up a bit too, but isn't Arnie still in his prime? Do you want any civ color?

I'd also like to give the Advanced Power Armor a crack. Is it poser ready (skeleton, etc...)?
 
It's a 3ds file with skeleton.
 
@NavyDawg:
Nice.. i like this mobster even now.. although, yes hat is maybe too big

and i think this is what Thorgrimm would like.. mob hitman from Fallout2.. only yeah with tommygun
Mobsters.jpg

small pic.. but still, i think you can get a better idea. And, if you do that toughguy, even then it would be cool to have your normal mafia guy too.

..and here's pic to show Enclave Advanced Powerarmor (ingame pictures from Fallout 2).. we hope someday you'll do this one too:p
Enclave_PA.jpg


:nuke: :nuke: :nuke:
 
The hat is actually the poser 5 fedora, but maybe I have it a little too big. Also, I'll lighten the suit, but don't think pinstripes will show up at civ scale. I think I can beef him up a bit too, but isn't Arnie still in his prime? Do you want any civ color?

I'd also like to give the Advanced Power Armor a crack. Is it poser ready (skeleton, etc...)?

NavyDawg, no civ colors needed for the Mod, but maybe folks would like them for when you release it to the public. :) I would love to see you do the PA to. :goodjob:

Just let me know where to send the model to and I will send the Adv PA to you with the textures I used. :)

EDIT: I also have this lil 'buttercup' as a model, Frank Horrigan, he will be the Enclave's Leader unit.:king:

@Ancient One, thanks for the screenies! I was going to try and hunt down one for the Made Man. :D :goodjob:




:nuke: Cheers, Thorgrimm :nuke:
 

Attachments

  • Frank Horrigan.gif
    Frank Horrigan.gif
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@NavyDawg:
Nice.. i like this mobster even now.. although, yes hat is maybe too big

and i think this is what Thorgrimm would like.. mob hitman from Fallout2.. only yeah with tommygun
Mobsters.jpg

small pic.. but still, i think you can get a better idea. And, if you do that toughguy, even then it would be cool to have your normal mafia guy too.
I need some mobsters like that for my mod too. :)
 
There is one idea abou Horrigan: First you got usual soldier F.Horrigan, and after you reserch APA Tech you could upgrede him to that monster
 
There is one idea abou Horrigan: First you got usual soldier F.Horrigan, and after you reserch APA Tech you could upgrede him to that monster

I like that idea! it will give a use for the genetic tailoring tech for the Enclave. :goodjob: Good job dude. As soon as ole Frank is made I will have a normal version and the genetic freak version o0nce the Enclave researches Genetic Tailoring.


Keep up the good work. If you want to join the team (O)ndatra, go to your user control panel and then usergroups and apply to join Flamand and Thor's Sci Fi Workshop as a playtester. But you would be expected to test the parts that are assigned to you. If that is ok with you, then apply. :)




:nuke: Cheers, Senior Elder Thorgrimm :nuke:
 
Here is a screenie of the BOS Recruiter, he takes the place of a settler for the Brotherhood. :)


Recruiter.jpg





Cheers, Thorgrimm
 
Just a small note -

The recruiter seems to suffer from the same problem the sec bot suffered from, where his feet are at the bottom corner of the tile, rather than the middle. If he was higher up it would be easier to tell which tile he is in (especially with the grid turned off).
 
Just a small note -

The recruiter seems to suffer from the same problem the sec bot suffered from, where his feet are at the bottom corner of the tile, rather than the middle. If he was higher up it would be easier to tell which tile he is in (especially with the grid turned off).

@SWalker, yeah I noticed that to, it seems all FO:T Units need to be centered for some reason.

@Ancient One, yup that is the one I had in mind when the suggestion about a BOS specific settler was suggested. :D




:nuke: Cheers, Thorgrimm :nuke:
 
Yeah, I saw that too. Is the decentration the same in all directions?
 
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