New UU's

allhailIndia

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While Firaxis is planning to have 8 new civs in their expansion pack, I wonder what new UU's they are likely to give these civs. :scan:
Any guesses??

Here are mine: (Assuming they bring back all the old civs and a couple of new ones as well
;) )
1.Mongol-Rider(give the chinese the rocket artillery or something instead of cannon)

2.Celts-Woad Warrior (Heard about it in AoE2 perhaps a better swordsman or a warrior??:confused: )

3.Spanish-Conquistadore(A more powerful explorer??)

4.Carthaginians- Trireme(A powerful galley, hence sea advantage)

5.Norseman-Viking ( Swordsman with same stats but cheaper)

6.Incas-???

7.Canadians;) -Mountie???:lol:

8.Turks-??
 
Turks get jannisaries. Kind of hard to figure out where to put this guy. The Ottomans came after the times of the knights and before cavalry. Maybe with gunpowder but this UU has nothing to do w/ gunpowder.
 
Maybe put him in as a replacement to Longbowman for the Turks, but w/o a longbow, but that causes further complications:mad:
 
Originally posted by allhailIndia
Celts-Woad Warrior

:lol: :lol: :lol:

I know you mean highlanders with Claymore swords, but -

'Woad Warrior' just sounds like a cross between Mad Mel Gibson and Pontius Pilat from 'Monty Python's Life of Brian' to me... :crazyeye:
 
Originally posted by God
Turks get jannisaries. Kind of hard to figure out where to put this guy. The Ottomans came after the times of the knights and before cavalry. Maybe with gunpowder but this UU has nothing to do w/ gunpowder.

The Jannisaries were not a type of unit, but rather combined arms formations. They had a roughly 500 year history, so you could use anything from pikemen to riflemen (including knights, cavalry, cannon and artillery) as a UU basis. This one would be rather tough to pin down.
 
instead of the norsemen as a cheep swordsman ... give them the ability to make amphibious attacks just like a marine does ... but same as a swordsman

i guess that one is hard for the vikings ... did u know ... that a norse ship made it to the coast of australia? ... up in northern territory .. somewhere around kakadu national park

so a longboat would be another good one for the vikings ... mebey they could have 2? ;)
 
Interesting thought......:scan: , maybe the Norsemen could have a longboat, i.e, a galley with lower chance of flounder, i.e, something like a caravel with galley stats
 
Originally posted by allhailIndia
Interesting thought......:scan: , maybe the Norsemen could have a longboat, i.e, a galley with lower chance of flounder, i.e, something like a caravel with galley stats

Thats what I was thinking of. It would make the Vikings a very map specific civ though as they would need a map which has continents joined together with sea squares and not ocean squares to get the best from their UU.
 
As for Janissaries, surely their best-known incarnation are the musketman units of the 16th and 17th centuries. I'd suggest a two-move Musketman - it'd be able to accompany Knights/Cavalry, and, more importantly, it'd stop enemy Kights/Cavalry retreating.

Another Turk UU idea would be Sipahis - very mobile light cavalry. Perhaps 4/3/3 Knights that doesn't require Iron? (Fielded alongside other Ottoman units, they beat European knights at many occasions.)

As for Vikings, I still think they (along with Celts, Zulu and Mongols) should've been kept out of Civ II, but if they were to reappear and have a longship UU, it'd historically ought to be able to cross oceans - the Norse had regular communication across the North Atlantic, not the nicest sea in the world. Still, that might be unbalancing.

And we do deserve Arabs and Incas! No real good ideas for UUs, tho'. Presumeably some Knight variant for the Arabs.
 
Originally posted by allhailIndia
Interesting thought......:scan: , maybe the Norsemen could have a longboat, i.e, a galley with lower chance of flounder, i.e, something like a caravel with galley stats

Actually, I prefer the idea of a Swordsman with Marine attack ability. I think the UU describe above would be better with the Polynesians.
 
Originally posted by Switch625


The Jannisaries were not a type of unit, but rather combined arms formations. They had a roughly 500 year history, so you could use anything from pikemen to riflemen (including knights, cavalry, cannon and artillery) as a UU basis. This one would be rather tough to pin down.
I know, but what else is unique to the Ottomans. A special large cannon? Also jannisaries weren't orignally Muslims. They were Christians, that were converted and made into an elite force. Some got really powerful.
 
I had an interesting idea for a Canadian unique unit. Canada has long been a leading peacekeeping nation. We have special soldiers called blue hats that excel at keeping the peace in volitile situations.

What if a Blue Hat was an infantry unit, with increased defense and decreased attack, that worked like a privateer. It could attack and defend without revealing nationality.

Any thoughts?
 
Originally posted by newfangle
I had an interesting idea for a Canadian unique unit. Canada has long been a leading peacekeeping nation. We have special soldiers called blue hats that excel at keeping the peace in volitile situations.

What if a Blue Hat was an infantry unit, with increased defense and decreased attack, that worked like a privateer. It could attack and defend without revealing nationality.

Any thoughts?
yea but then all other civs would attack them and that might get a bit annoying when like an american drops a missle on some of your Cannadian troops.
....OH WAIT THAT REALLY HAPPEND! CANNADIAN TROOPS IN AFGAFASTAN GOT BOMBED BY AN AMERICAN PIOLET!
so actually Im starting to think it might be a good Idea :p
 
Kefka, I am disgusted by you. Honestly, what good could come about from you making tasteless comments about the Canadian lives lost to American bombs. If you don't like the unique unit idea then simply say so, don't make some rediculous comment that offends the dead.

I'm not one to flame, but for the good of the "civilized" world, never speak again.

Oh yeah, learn how to spell Afghanistan. I suppose not even CNN can spell it though...
 
Kefka don't be an idiot. :rolleyes:

The Celts need a Drunken Brawler unit with no attack or defend rating, but the special ability to enter another civ's city and cause instant civil disorder :D
 
"And we do deserve Arabs and Incas! No real good ideas for UUstho'. Presumeably some Knight variant for the Arabs."

The arabs could possibly have a mounted warrior called a Mujahideen, it could even be on top of a camel.

The original,
The Grim Reaper....
 
My guess is that we`ll see quite a few new ideas on the water - but on land UUs are pretty much limited to changing A/D/M capabilities, and especially in ancient and middle ages they`re all there already

e.g.

1/1/1 Warrior
1/2/1 Spearman

1/2/2 Impi

2/1/1 Archer

3/1/1 Swordsman

3/3/1 Legionary

4/1/1 Immortal

2/1/2 Horseman

etc.

you can complete the list yourself - ther`s hardly any room for new units.


So I like the idea of longboats or Marine-capability swordsmen - but is there a real use for the latter? Giving a civ a UU that is only good for starting an early Gaolden Age would be a little weak - as the chariot is right now!
 
Originally posted by allhailIndia
Interesting thought......:scan: , maybe the Norsemen could have a longboat, i.e, a galley with lower chance of flounder, i.e, something like a caravel with galley stats

I think the longboat should be able to sail in ocean squares too.
The vikings traveled all the way to North America and acording to Selus to Australia (I dont know if thats true) too. But I dont know if it should replace the galley since the vikings had their GA around 1000 AD. Maybe it should replace the Caravel instead.
 
The Vikings should have a amphibious swordsman unit. Ships are cool, but I like to have offensive units that can be used on land[like the Immortal or Mounted Warrior]. Of course, an early ship unit that can cross ocean squares sounds good....Firaxis should make both units and let us decide which ones we want.
 
Originally posted by Cunobelin Of Hippo
Kefka don't be an idiot. :rolleyes:

The Celts need a Drunken Brawler unit with no attack or defend rating, but the special ability to enter another civ's city and cause instant civil disorder :D

While we're at it...
We could have the Australians - UU the "Itinerant Barman" who can enter enemy cities with impunity and decrease their combat ability... ;)
 
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