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New Wonders 1.23

Additional World Wonders

  1. Brackenspore

    Brackenspore Chieftain

    Joined:
    May 5, 2015
    Messages:
    599
    Can you create new models for new wonders?
     
  2. Verificado

    Verificado Chieftain

    Joined:
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    You mean new art? if it is, i can't, i have no idea on doing that and even have no time anymore to study it.
     
  3. Alucard648

    Alucard648 Chieftain

    Joined:
    Oct 4, 2016
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    And it`s not very feasible, as it takes too much time to make decent wonder construction animation for even single wonder. Each original wonder consists of more than 1200 meshes, textures and other stuff. Everything has to be modeled, aligned and animated manually, object by object. I am really hoping that in future updates it could be automated a bit...
     
  4. Brackenspore

    Brackenspore Chieftain

    Joined:
    May 5, 2015
    Messages:
    599
    And Firaxis don't add new wonders with DLC...*******s :sad:
     
  5. gelodgreat

    gelodgreat Chieftain

    Joined:
    Oct 23, 2015
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    Location:
    Manila, Philippines
    can u post some screenshots?
     
  6. Alucard648

    Alucard648 Chieftain

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    Making one new wonder (music and construction animation) is roughly as expensive as one new civilization (music + leaderhead).
     
  7. Brackenspore

    Brackenspore Chieftain

    Joined:
    May 5, 2015
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    599
    It turns out that they have painted themselves (and modmakers) into a trap with it..
     
  8. Kodimus

    Kodimus Chieftain

    Joined:
    Oct 11, 2014
    Messages:
    79
    There are two new wonders coming in the next DLC.
     
  9. Brackenspore

    Brackenspore Chieftain

    Joined:
    May 5, 2015
    Messages:
    599
    Hm, what wonders? I didn't see.
     
  10. tehart

    tehart Chieftain

    Joined:
    Oct 13, 2015
    Messages:
    4
    The Great Engineers (Isidore of Melitus, Brunelleschi) don't recongize the new wonders as being valid, and can't be used to advance their construction. I have a bunch of other mods running, is it me, or something else?
     
  11. Therakis

    Therakis Chieftain

    Joined:
    Aug 11, 2016
    Messages:
    7
    Ironic that as you get the Mausoleum fixed for the mod Firaxis goes and adds it to the base game
     
  12. Verificado

    Verificado Chieftain

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    Feb 15, 2017
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    i will take a look at the engineer issue. i will delete the wonder that being added by firaxis.
     
  13. Verificado

    Verificado Chieftain

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  14. PatrikK

    PatrikK Chieftain

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    Oct 11, 2016
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    In modinfo is file BuffWonders.xml but that file is missing in rar. Is that file important or it should be deleted from modinfo? Thank You.
     
  15. Edward2017

    Edward2017 Chieftain

    Joined:
    Oct 7, 2016
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    Good evening, Mr. Verificado.
    I have recently downloaded the Fall 2017 updated Civilization 6 and started a new game only to realize that the wonders introduced by your mod are no longer there. I had them when I was using the previous version (167 I believe it was). Can I add them in by modifying something in the XML tables?
    Thank you and have a beautiful weekend!
     
  16. Verificado

    Verificado Chieftain

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  17. bostonbongrips

    bostonbongrips Chieftain

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    Mar 30, 2016
    Messages:
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    Location:
    Chicago
    There are a few great Wonder mods with custom 3D art on the Steam Workshop...
    Itsukama Shrine
    Temple of Heavan
    Himeji Castle

    ...to name a few
     
  18. arch.mbadawy

    arch.mbadawy Chieftain

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    Oct 22, 2017
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    The game cannot be loaded with the mod!!!!
     
  19. trmist

    trmist Chieftain

    Joined:
    Dec 30, 2016
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    Good it's not just me. I tried several times but it just won't load. I guess the Fall 2017 update created a conflict. Would love to try it sounds very good.
     
    arch.mbadawy likes this.
  20. Verificado

    Verificado Chieftain

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    Feb 15, 2017
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    Probably a conflict with other mods. It's working fine on me with the fall update.
     

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