Originally posted by Chubais
Oki, time for me to post n00b question - in PTW Korean's got Hwacha (or how-it-calls-cannon-analog) as UU. I just curious - how they get GA via that Hwacha cause it can't kill anything or bombardment counts as victory too? =).
Noo way, i don't wanna play that st00pid korean's at all - was just curious ^^. Thx anyway and to Madhatter tooOriginally posted by sumthinelse
I believe you have to mod the Hwacha in civxedit under RULES
-> UNITS -> HWACHA -> UNIT ABILITIES , hold down the control key (don't release because if you do it will clear the other attributes) and click "lethal land bombard" (or "lethal sea bombard" or both), save and use that scenario. Any games you play with changed rules, though, won't appear in your Hall of Fame. (I think they should have an option to change that, but -- oh well...)
Originally posted by dariusII
Regarding Korea's UU, this is straight from the CIVIII website:
"The Hwach'a is a more advanced artillery unit, capable of bombarding adjacent targets and unlike other siege weapons it is even able to kill them rather than simply reducing their health."
Thus a GA can be acheived through their UU as well.
Originally posted by hbdragon88
Can someone explain an exploit?
I vaugely understand it. The exploit is that you set science on high and run yourself into debt. A building and unit gets sold and is easily rebuilt, and you get techs really quickly?
It was in the GOTM discussion on whether this exploit should be allowed and in another thread.
Originally posted by LeoHat
1) Is there a good way to goad the AI in to declaring war first. I'm much stronger than the AI civ so no matter how many times I kick his units out or demand outragous trades, he won't declare war.
2) Does the AI ever surrender? If so what conditions does it take for the AI to figure out he been beaten?