Jorunkun said:
Beautiful. This is probably as far as one can go in terms of developing your captial in the shortest possible timeframe. Like the whip of the 2nd workboat and see the advantage in going worker next, but wondering whether it is really prudent to delay the settler for so long. Guess it depends on whether you are alone I guess.
Any proponents of starts with an early settler?
I tried a couple of test starts on random maps - not spent long on them, just played to 500BC or 0AD ish, to get an idea of how different starts can work. All of them left me way behind every AI, but I have to admit the least bad start was the one where I threw all accepted technique aside and went for a settler first (not quite immediately, I expanded to size 2 before building it), deliberately planted that settler in a high-production spot, and then followed up by building settlers everywhere as quickly as possible, throwing in just enough other units (warriors, workboats, workers etc.) to support the fast expansion. That game left me last in every regard in the demographics, except that I was first in production - I think that's significant as I tend to regard production as the best indicator for long-term growth/dominance. (I was helped in that strategy by being on a smallish island that had enough room for 5 cities but only needed 3-4 warriors to almost completely fogbust)
I'm starting to think one way to play this GOTM may be to focus on using every trick (skimping on military, poprushing, etc.) to expand as quickly as possible for an initial land/resource-grab, on the basis that
(a) that then gives you the high production to start building military from 500BC-ish onwards
(b) more resources = more happiness = larger cities
(c) even though it'll hurt your science at first, you will eventually get out of that as you'll be able to build lots of cottages (and financial with lots of sea tiles helps anyway).
Having said that, I will worker-steal from my nearest opponent if at all possible.
And in this particular game, I haven't done the maths, but I suspect that building a workboat first will allow you to get a settler out not that much slower than building a settler first anyway.