templar_x
usually walks his talks
old core:
2nd core:
t_x
2nd core:
t_x
Wow! Ultra fast conquest. Great job!i did find some time to play this out before year´s end craziness takes over!
i took only minimal notes, but this is how it transpired:
440ad conquest
F sco
Yes, I think 7 days extension is a good idea. I vote for this. IvanHello all. Please accept my sincere apologies for having failed to set up the xOTM server for this game and GOTM 169 on 1st October. Thanks to più_freddo, Blake00, and leif erikson for your efforts to cover for my delay.
I have now set up the server to provide the information and files . I have set the closing date to 31 December. If players believe it should be 7th January, please let me know.
Please enjoy the game.
Yeah, valid for 100K on PTW: either despotism (switching between Republic for rounds of rushing) or Communism. If on lower levels - I'd probably stop research after learning Monotheism and save all the gold for the buildings upkeep and rushing settlers.So it looks like Communism is a valid alternative strategy to the standard Feudalism strategy?
Or does it work only, if the AI provides enough techs?
Results are there, so I think you can solve the puzzle... my bet was 100kI created this game with a particular, perhaps at this level unexpected, victory condition in mind, which I also play tested. Can you figure it out?
now that you say it, it seems just so very obvious!I actually had 20k in mind. The location on the Dyes had loads of resources, Hills, Mountains. It had Iron and Coal for Iron Works.