GOTM 26: Russia
[img=right]http://gotm.civfanatics.net/civ4games/images/gotm26civ.jpg[/img]Game will open 1 Jan 2008, entries must be submitted by 1 Feb 2008, download and submit game at http://gotm.civfanatics.net once the game is open
This game MUST be played in patch version 1.74, for Mac or Windows. We will NOT accept any games played under any other patch versions, and you can't play it in warlords or Beyond the Sword!
Further, it MUST be played using HOF mod version 1.74.002. - Mac players can download their version of the 1.74.002 mod from this thread.
Game settings:
Civilization: Russia (Leader: Catherine; Traits: Creative, Financial)
Rivals: 6 AIs
Difficulty: Monarch
Map: Archipelago (snaky continents) - but significantly modified.
Mapsize: Medium
Climate: Temperate
Water level: Low (NB. with this maptype this still means mostly ocean)
Starting Era: Ancient
Speed: Epic
Options: none.
Victory Conditions: all enabled
Catherine:
Catherine is Financial and Creative; starting with hunting and mining. Financial allows +1 base commerce on every plot producing at least 2 commerce. Creative gives every city +2 culture/turn and allows double production speed of theatres and colosseums.
Unique unit: Cossack
The cossack replaces the standard cavalry. It keeps the same strength of 15, with a 50% attack bonus against cannon and a 30% withdrawal chance, but adds to that a 50% bonus against mounted units. Like cavalry, cossacks don't receive defensive bonuses.
The starting screenshot is here (click for a bigger version!)

Adventurer Class bonuses:
- Worker: You have an extra worker (sharing a tile with the scout).
- Clever scout: Your remarkably clever scout has discovered that there is definitely copper in one of the visible starting tiles (but he won't tell you which one).
Challenger Class Equalisers:
- Naughty scout: The scout has chopped down all three of the fully visible forests, and now he's gone missing.