News: GOTM100 Pre-Game Discussion; Saves Available!

Predator ConDom challenge it is.

The fastest way to win I see is to build The Great Lighthouse, research Chivalry and turn off research to use horse-> knight upgrade.
 
i too felt that civ_steve invited us to discuss the settings of the jacked up AIs still.

regarding strategy, this depends a lot on whether we are alone or have neighbors. if we´re alone, i think i´ll go MM first myself, and only then for Rep. no way i want to play Robinson Crusoe in such a game.

NMs i would only build early if there are aggressive neighbors. and if there is some space to expand, maybe rather go for a good REX, build some ponies and start conquest with some upgraded knights?

Lanzelot - for sure *i* will not interfere with your conquest medal in COTM99. you may have read on the boards that i was heading for a nice date, but faced some... very special issues. if you´ve not finished yet, good luck.
but still, a "ConDom" competition is something very special (did that actually ever happen before?), so it would be great to count you in this way or the other.

regarding the global rankings, i have the impression that the Predator players are doing quite ok there, too.

templar_x
 
I think the predator players are doing okay in the rankings, too. Of course, in the rankings I prefer (Speed), rank depends strongly on victory condition chosen.

Needless to say, I will not be playing the predator save. I'll probably stick with 20K unless I can't find a decent spot nearby. The visible tiles don't have enough shield potential, but the 2nd city works okay on emperor.
 
COMBINED conquest and domination victory condition

I assume that with "ConDom" we mean, that we are close (enough) to the domination limit on the turn before Conquest and pass that limit (population and territory) at the same time as we achieve conquest. The game will then record a Conquest victory, but the conditions for a domination victory will be fulfilled as well.

Do we agree on this?
 
The fastest way to win I see is to build The Great Lighthouse, research Chivalry and turn off research to use horse-> knight upgrade.

Seems reasonable. We certainly don't need to research any further. Better use the commerce for churning out more old units (Galleys and Knights).

Is TGLH really needed on Archipelago 60% to reach all other tribes? I'm not convinced. But the extra movement will pay off on a large map.
 
Più Freddo;8904808 said:
I assume that with "ConDom" we mean, that we are close (enough) to the domination limit on the turn before Conquest and pass that limit (population and territory) at the same time as we achieve conquest. The game will then record a Conquest victory, but the conditions for a domination victory will be fulfilled as well.

Do we agree on this?
I did not assume that. I assumed that either con or dom could be chosen, both being the two really competitive victory conditions. It could mean extra playing time and it eliminates the choice of VC as a part of your tactics. On the good side it could make comparisons easier and perhaps underline more clearly who is the true 100th champ. I'm not saying no but I will have to think about it.
 
regarding strategy, this depends a lot on whether we are alone or have neighbors. if we´re alone, i think i´ll go MM first myself, and only then for Rep. no way i want to play Robinson Crusoe in such a game.
I had such a clear picture of swordsmen sprinting into Carthage that I completely disregarded the possibility of a lonely start. However, by the time Writing is finished it should be clear whether there are other civs on our island or not.
 
exactly, it was meant as a tribute to this outstanding SirPleb game. so both victory conditions would have to be met.

Practically, this will be achieved by having a few unsettled settlers around for the turn when one achieves conquest.

i see TGLight more for the speed than for the ability to cross waters, too.

templar_x
 
Practically, this will be achieved by having a few unsettled settlers around for the turn when one achieves conquest.

But it also means postponing Conquest until Domination is also achieved, or vice versa. Usually, in PTW, Conquest can be reached earlier. I think this is what Megalou was referring to. Large archipelago at emperor means a lot of playing time for any military victory.
 
I'll join this predator domcon challenge too. Playing's a bit rusty, but I'm looking forwards to the challenge!
 
I will also join unless it affects playing time too much. Tribute to SirPleb is practically a duty.
 
A few last minute changes, and the games are up! Good Luck!

BTW, I like the idea of your combined victory type challenge. I once submitted a game that could be won any of 4 ways on the final turn (Conquest, Domination, Space and Diplomacy) which is only slightly more difficult; histographic requires playing to the last turn, but getting the 2 Cultural victories to come in on the same turn ... Phew!

That GOTM (#18 the Celts) saw several other interesting games. I believe Bamspeedy submitted a 100% Domination - lots of Settlers to cover all the territory on the map as the last civ is taken out. And Zwingli provided a riveting detailed write-up on a 2-city conquest game. 2 cities being necessary as the Celts were very inland and there was an off-Pangaea civ.
 
Thank you civ_steve, I hope you are feeling better too. And good luck to everyone.
 
One UU is the Polynesian Raider (3-2-1) which looks like a Jaguar Warrior, can do Amphibious attacks, and is available with Map-Making. 2nd UU is the Polynesian Marine (5-2-1) which looks like a Berzerk, can do Amphibious attacks, and is available with Feudalism. Both had their Attack increased 1. Polynesian Trade is not available because PTW doesn't support civ 'flavors'.

i´ve got two questions:
- are those unit values now already the improved ones, or were they improved by 1 more?
- what does it mean, that polynesian trade is not available? that one cannot trade with them?

please enlighten me
thanks
templar_x
 
You must not have looked at the COTM43 Game Details Page :)

The original value for the PolyRaider were 2-2-1 and for the PolyMarine 4-2-1, so the values for GOTM100 are the upgraded values.

A new Tech called Polynesian Trade was created for COTM43 that allowed Trade over Oceans during the Ancient Age, and using the "flavor" capability of C3C allowed me to restrict it to the Polynesians only; there is no similar capability in PTW so I decided not to allow early cross-Ocean (and cross-Sea) trade in GOTM100. The PolyRaider became available with this Tech in COTM43; for GOTM100 I moved it to Map-Making.
 
Doh. I missed that i should have looked it up there.

Sorry.

BTW, i am having Some Trouble with civassist, As i cannot Display distance rings, but on the other Hand See Land that isn't there???

Capital letters are just because the iPhone wants it that Way ...

Templar_x
 
Sounds like a great set-up! :goodjob:
Heck, I'll try Predator, no matter what. :rockon:

Yet I'm not sure if I can take the necessary amount of time to finish in time... :scared: :cry:
 
lurker's comment: Umm, guys, I may be a little late to this party, but are you really sure you want to call this the "condom challenge?" :lol: Just look at what a difference a change in capitalization makes. I notice that megistatos called it the domcon challenge, so I suspect I'm not the first to pick up on this.
 
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